#radial_nerve__nervus_radialis__musculospiral_nerve__musculospiralnerve  largest branch of the brachial plexus; extends down the humerus to the lateral epicondyle where it divides into one branch that goes to the skin on the back of the hand and another that goes to the underlying extensor muscles
  supertype:  #nervus__nerve  any bundle of nerve fibers running to various organs and tissues of the body
     supertype:  #fiber_bundle__fiberbundle__fibre_bundle__fibrebundle__fascicle__fasciculus  a bundle of fibers (especially nerve fibers)
        supertype:  #nervous_tissue__nervoustissue__nerve_tissue__nervetissue  tissue composed of neurons
           supertype:  #animal_tissue  the tissue in the bodies of animals
              supertype:  #tissue  a part of an organism consisting of an aggregate of cells having a similar structure and function
                 supertype:  #body_part  any part of an organism such as an organ or extremity
                    supertype:  #physical_part__part__piece  a portion of a natural object; "they analyzed the river into three parts"; "he needed a piece of granite"
                       supertype:  pm#physical_entity_part_or_substance
                          supertype:  pm#physical_entity__object  spatial entity made of matter
                             supertype:  dl#physical_endurant__PED
                                supertype:  pm#spatial_object__spatialobject  object which as a direct spatial location, e.g., physical object, spatial region or shape
                                   supertype:  sumo#object__entity_with_spatial_feature  spatial object (space, location or physical object) or description medium/container (e.g., string, language, image); in a 4D ontology, an object is something whose spatiotemporal extent is thought of as dividing into spatial parts roughly parallel to the time-axis
                                      supertype:  pm#entity  something that can be "involved" in a situation
                                         supertype:  pm#thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type
                                      supertype:  sumo#physical__physical_thing  an entity that has a location in space-time; locations are themselves understood to have a location in space-time; click here for more details on the identical category sowa#physical_thing
                                         supertype:  pm#thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type
                                   supertype:  cyc#partially_tangible__partiallytangible  A subcollection of cyc#SpatialThing-Localized and cyc#TemporalThing. Each instance of cyc#PartiallyTangible has a tangible (i.e. material) part and a temporal extent (i.e. it exists in time). It might or might not also have an intangible part. For example, a particular copy of a book is made of matter, has temporal extent, and also has an intangible part: the information content of the text markings on its pages.
                                      supertype:  pm#thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type
                                   supertype:  pm#individual__particular___supertype_of_1st_order_types  all individuals (for concepts or relations) are implicitely or explicitely instance of that type
                                      supertype:  pm#thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type
                                supertype:  dl#endurant__ED
                                   supertype:  pm#entity  something that can be "involved" in a situation
                                   supertype:  3D#thing  an object seen from a 3D (or endurantist) perspective, i.e. where a spatial entity may have a time independent identity, as opposed for example to the 4D perspective where each spatial entity has an associated time frame; click here and here for details
                                      supertype:  pm#thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type
                                   supertype:  dl#endurant_or_perdurant__ED_or_PD
                                      supertype:  dl#quality_or_endurant_or_perdurant__Q_or_ED_or_PD
                                         supertype:  dl#entity  a category from DOLCE or generalized by a category from DOLCE
                                            supertype:  pm#individual__particular___supertype_of_1st_order_types  all individuals (for concepts or relations) are implicitely or explicitely instance of that type
                                supertype:  dl#PQ_or_PED_or_PR_or_PD
                                   supertype:  dl#quality_or_endurant_or_perdurant__Q_or_ED_or_PD
                             supertype:  cyc#tangible  Something which is not intangible, something which is physical, made of matter. It does not matter whether things are real of imaginary. Therefore we consider Mickey Mouse's car and a hippogriff as  tangible things
                                supertype:  cyc#temporal_thing  The collection of all things that have temporal extent or location, i.e. things about which one might sensibly ask When? . cyc#TemporalThing thus contains many kinds of things, including events, physical objects, agreements, and abstract pieces of time. Note that cyc#TimePoint is a specialization of cyc#TemporalThing, since time points have temporal location, although they arguably lack temporal extent. Abstract things that are timeless -- such as mathematical sets, attributes, and numbers -- are of course _not_ instances of cyc#TemporalThing.
                                   supertype:  pm#thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type
                          supertype:  pm#entity_part
                             supertype:  pm#entity_playing_some_role  e.g., an agent, an owner
                                supertype:  pm#entity  something that can be "involved" in a situation
                                supertype:  pm#thing_that_can_be_seen_as_a_relation  usable as relation type
                                   supertype:  pm#thing_playing_some_role  category to classify things according to roles/viewpoints; classification under this category is application-dependant
                                      supertype:  pm#thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type

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