#cost  the total spent for goods or services including money and time and labor
  subtype:  #disbursal  #capital_expenditure  #payment  #ransom_money  #cost_overrun  #cost_of_living  #borrowing_cost  #distribution_cost  #handling_cost  #marketing_cost  #production_cost  #replacement_cost  #reproduction_cost  #unit_cost  #terms  #price.cost  #opportunity_cost  #portage.cost  #charge  pm#cost_per_day (pm)
  supertype:  #outgo__expenditure  money paid out
     supertype:  #financial_loss  loss of money or decrease in financial value
        supertype:  #loss.transferred_property__los  something that is lost; "the car was a total loss"; "loss of livestock left the rancher bankrupt"
           supertype:  #transferred_property__transferredproperty__transferred_possession__transferredpossession  a possession whose ownership changes or lapses
              supertype:  #possession  anything owned or possessed
                 supertype:  pm#owned_entity__ownedentity
                    supertype:  pm#entity_playing_some_role  e.g., an agent, an owner
                       supertype:  pm#entity  something that can be "involved" in a situation
                          supertype:  pm#thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type
                       supertype:  pm#thing_that_can_be_seen_as_a_relation  usable as relation type
                          supertype:  pm#thing_playing_some_role  category to classify things according to roles/viewpoints; classification under this category is application-dependant
                             supertype:  pm#thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type
  supertype:  #monetary_value__price__cost  the property of having material worth (often indicated by the amount of money something would bring if sold): "the fluctuating monetary value of gold and silver"; "he puts a high price on his services"; "he couldn't calculate the cost of the collection"
     supertype:  #price__cost__toll  value measured by what must be given or done or undergone to obtain something: "the cost in human life was enormous"; "the price of success is hard work"; "what price glory?"
        supertype:  pm#thing_that_can_be_seen_as_a_function  a node cannot be source of 2 comparable relations of such types and having different destinations
           supertype:  pm#thing_that_can_be_seen_as_a_relation  usable as relation type
        supertype:  #value  the quality (positive or negative) that renders something desirable or valuable; "the Shakespearean Shylock is of dubious value in the modern world"
           supertype:  #worth  the quality that renders something desirable or valuable or useful
              supertype:  #quality  an essential and distinguishing attribute of something or someone; "the quality of mercy is not strained"--Shakespeare
                 supertype:  #attribute  an abstraction belonging to or characteristic of an entity
                    supertype:  pm#attribute_or_quality_or_measure  e.g., mass, mass unit, 1 kg, frequency, [2-3] hz, color, blue, speed, 1 m/s
                       supertype:  pm#non_spatial_object__nonspatialobject  abstraction or description content/medium/container (a description medium that has some spatial feature is both instance of sumo#object and pm#non_spatial_object
                          supertype:  pm#entity  something that can be "involved" in a situation
                          supertype:  cyc#intangible  The collection of things that are not physical -- are not made of, or encoded in, matter. Every cyc#Collection is a cyc#intangible (even if its instances are tangible), and so are some cyc#individuals.  Caution: do not confuse `tangibility' with `perceivability' -- humans can perceive light even though it's intangible--at least in a sense.
                             supertype:  cyc#partially_intangible__partiallyintangible  The collection of things that either are wholly intangible (see cyc#Intangible) or have at least one intangible (i.e. immaterial) part (see cyc#intangibleParts). This includes intangible individuals, such as instances of cyc#Number-General  or cyc#Agreement, as well as non-individuals (all of which are intangible), i.e. instances of cyc#SetOrCollection.  It also includes things that have both tangible and intangible components (see cyc#CompositeTangibleAndIntangibleObject),  such as a printed copy of a newspaper (as its information content is intangible) or a person (as her mental states are intangible).
                                supertype:  pm#thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type
                       supertype:  pm#thing_that_can_be_seen_as_a_relation  usable as relation type
                       supertype:  pm#individual__particular___supertype_of_1st_order_types  all individuals (for concepts or relations) are implicitely or explicitely instance of that type
                          supertype:  pm#thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type

1 statement is about an indirect instance of #cost (#purchase_price): pm#graph1_on_transaction click here to display them or click here for a search form or here to add a statement


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