#simulative_electronic_deception__electronic_simulative_deception actions to represent friendly notional or actual capabilities to mislead hostile forces
supertype: #electronic_deception the deliberate use of electromagnetic energy in a manner intended to convey misleading information
supertype: #electronic_countermeasures__ECM electronic warfare undertaken to prevent or reduce an enemy's effective use of the electromagnetic spectrum
supertype: #electronic_warfare__EW military action involving the use of electromagnetic energy to determine or exploit or reduce or prevent hostile use of the electromagnetic spectrum
supertype: #military_action__action a military engagement; "he saw action in Korea"
supertype: #group_action__groupaction action taken by a group of people
supertype: #human_action__humanaction__act__human_activity__humanactivity something that people do or cause to happen
supertype: pm#process__proces situation commonly considered as making a change during some period of time
supertype: pm#situation something that "occurs" in a real/imaginary region of time and space
supertype: pm#thing__something___T__t___3D_or_4D_thing_or_anything_else any category (type or individual) is instance of this type; any type is also a subtype of this type
supertype: pm#process_or_process_description
supertype: pm#processing_thing
supertype: pm#thing_playing_some_role category to classify things according to roles/viewpoints; classification under this category is application-dependant
supertype: pm#thing__something___T__t___3D_or_4D_thing_or_anything_else any category (type or individual) is instance of this type; any type is also a subtype of this type
supertype: sumo#process__proces__physicalsituation intuitively, the class of things that happen and have temporal parts or stages; examples include extended events like a football match or a race, actions like pursuing and reading, and biological processes; sumo#process is not identical to pm#situation because an instance of pm#situation is not necessarily an instance of sumo#physical
supertype: pm#situation something that "occurs" in a real/imaginary region of time and space
supertype: pm#process_or_process_description
supertype: sumo#physical__physical_thing an entity that has a location in space-time; locations are themselves understood to have a location in space-time; click here for more details on the identical category sowa#physical_thing
supertype: pm#thing__something___T__t___3D_or_4D_thing_or_anything_else any category (type or individual) is instance of this type; any type is also a subtype of this type
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