#signal__sign__signaling  any communication that encodes a message; "signals from the boat suddenly stopped"
  subtype:  #recording.signal  #phone_number  #starting_signal  #storm_signal  #radio_beam  #ticktack  #time_signal  #dog-ear  #animal_communication  #indicant  #warning_signal  #distress_signal  #all_clear.signal  #bugle_call  #curfew.signal  #retreat.signal  #drumbeat  #telegraphic_signal  #whistle.signal  #high_sign  #symbol  #visual_signal  #indicator.signal  #electronic_signal  #radio_beacon  #input_signal  #output_signal
  supertype:  #communication  something that is communicated between people or groups
     supertype:  pm#description_content/medium/container__descriptioncontent/medium/container
        supertype:  pm#non_spatial_object_that_is_not_an_attribute_or_quality_or_measure
           supertype:  pm#non_spatial_object__nonspatialobject  abstraction or description content/medium/container (a description medium that has some spatial feature is both instance of sumo#object and pm#non_spatial_object
              supertype:  pm#entity  something that can be "involved" in a situation
                 supertype:  pm#thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type
              supertype:  cyc#intangible  The collection of things that are not physical -- are not made of, or encoded in, matter. Every cyc#Collection is a cyc#intangible (even if its instances are tangible), and so are some cyc#individuals.  Caution: do not confuse `tangibility' with `perceivability' -- humans can perceive light even though it's intangible--at least in a sense.
                 supertype:  cyc#partially_intangible__partiallyintangible  The collection of things that either are wholly intangible (see cyc#Intangible) or have at least one intangible (i.e. immaterial) part (see cyc#intangibleParts). This includes intangible individuals, such as instances of cyc#Number-General  or cyc#Agreement, as well as non-individuals (all of which are intangible), i.e. instances of cyc#SetOrCollection.  It also includes things that have both tangible and intangible components (see cyc#CompositeTangibleAndIntangibleObject),  such as a printed copy of a newspaper (as its information content is intangible) or a person (as her mental states are intangible).
                    supertype:  pm#thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type
     supertype:  #social_relation  a relation between living organisms (especially between people)
        supertype:  #relation  an abstraction belonging to or characteristic of two entities or parts together
           supertype:  pm#thing_that_can_be_seen_as_a_relation  usable as relation type
              supertype:  pm#thing_playing_some_role  category to classify things according to roles/viewpoints; classification under this category is application-dependant
                 supertype:  pm#thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type

No statement uses or specializes #signal; click here to add one.


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