#kick_turn  a standing turn made in skiing; one ski is raised to the vertical and pivoted backward to become parallel with the other ski but headed in the opposite direction and then the other ski is aligned with the first
  supertype:  #turn.change_of_course__turning  the act of changing or reversing the direction of the course; "he took a turn to the right"
     supertype:  #change_of_course  a change in the direction that you are moving
        supertype:  #change_of_direction  the act of changing the direction in which something is oriented
           supertype:  #change  the action of changing something; "the change of government had no impact on the economy"; "his change on abortion cost him the election"
              supertype:  #action  something done (usually as opposed to something said); "there were stories of murders and other unnatural actions"
                 supertype:  #human_action__humanaction__act__human_activity__humanactivity  something that people do or cause to happen
                    supertype:  pm#process__proces  situation commonly considered as making a change during some period of time
                       supertype:  pm#situation  something that "occurs" in a real/imaginary region of time and space
                          supertype:  pm#thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type
                       supertype:  pm#process_or_process_description
                          supertype:  pm#processing_thing
                             supertype:  pm#thing_playing_some_role  category to classify things according to roles/viewpoints; classification under this category is application-dependant
                                supertype:  pm#thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type
                    supertype:  sumo#process__proces__physicalsituation  intuitively, the class of things that happen and have temporal parts or stages; examples include extended events like a football match or a race, actions like pursuing and reading, and biological processes; sumo#process is not identical to pm#situation because an instance of pm#situation is not necessarily an instance of sumo#physical
                       supertype:  pm#situation  something that "occurs" in a real/imaginary region of time and space
                       supertype:  pm#process_or_process_description
                       supertype:  sumo#physical__physical_thing  an entity that has a location in space-time; locations are themselves understood to have a location in space-time; click here for more details on the identical category sowa#physical_thing
                          supertype:  pm#thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type

No statement uses or specializes #kick_turn; click here to add one.


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