#foul_shot__free_throw__penalty_free_throw__charity_toss__charity_throw__charitythrow__charity_shot__charityshot  an unhindered basketball shot from the foul line; given to penalize the other team for committing a foul
  subtype:  #one-and-one  a foul shot that must be made in order to earn the right to a second foul shot
  supertype:  #basketball_shot  throwing the basketball toward the hoop; "his shot hit the rim and bounced out"
     supertype:  #shot  an attempt to score in a game
        supertype:  #effort__attempt__endeavor__endeavour__try  earnest and conscientious activity intended to do or accomplish something: "made an effort to cover all the reading material"; "wished him luck in his endeavor"; "she gave it a good try"
           supertype:  #activity  any specific activity or pursuit; "they avoided all recreational activity"
              supertype:  #human_action__humanaction__act__human_activity__humanactivity  something that people do or cause to happen
                 supertype:  pm#process__proces  situation commonly considered as making a change during some period of time
                    supertype:  pm#situation  something that "occurs" in a real/imaginary region of time and space
                       supertype:  pm#thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type
                    supertype:  pm#process_or_process_description
                       supertype:  pm#processing_thing
                          supertype:  pm#thing_playing_some_role  category to classify things according to roles/viewpoints; classification under this category is application-dependant
                             supertype:  pm#thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type
                 supertype:  sumo#process__proces__physicalsituation  intuitively, the class of things that happen and have temporal parts or stages; examples include extended events like a football match or a race, actions like pursuing and reading, and biological processes; sumo#process is not identical to pm#situation because an instance of pm#situation is not necessarily an instance of sumo#physical
                    supertype:  pm#situation  something that "occurs" in a real/imaginary region of time and space
                    supertype:  pm#process_or_process_description
                    supertype:  sumo#physical__physical_thing  an entity that has a location in space-time; locations are themselves understood to have a location in space-time; click here for more details on the identical category sowa#physical_thing
                       supertype:  pm#thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type

No statement uses or specializes #foul_shot; click here to add one.


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