#nim game in which matchsticks are arranged in rows and players alternately remove one or more of them; in some versions the object is to take the last remaining matchstick on the table and in other versions the object is to avoid taking the last remaining matchstick on the table supertype: #table_game__tablegame a game that is played on a table supertype: #game.activity a contest with rules to determine a winner; "you need four people to play this game" supertype: #activity any specific activity or pursuit; "they avoided all recreational activity" supertype: #human_action__humanaction__act__human_activity__humanactivity something that people do or cause to happen supertype: pm#process__proces situation commonly considered as making a change during some period of time supertype: pm#situation something that "occurs" in a real/imaginary region of time and space supertype: pm#thing__something___T__t___3D_or_4D_thing_or_anything_else any category (type or individual) is instance of this type; any type is also a subtype of this type supertype: pm#process_or_process_description supertype: pm#processing_thing supertype: pm#thing_playing_some_role category to classify things according to roles/viewpoints; classification under this category is application-dependant supertype: pm#thing__something___T__t___3D_or_4D_thing_or_anything_else any category (type or individual) is instance of this type; any type is also a subtype of this type supertype: sumo#process__proces__physicalsituation intuitively, the class of things that happen and have temporal parts or stages; examples include extended events like a football match or a race, actions like pursuing and reading, and biological processes; sumo#process is not identical to pm#situation because an instance of pm#situation is not necessarily an instance of sumo#physical supertype: pm#situation something that "occurs" in a real/imaginary region of time and space supertype: pm#process_or_process_description supertype: sumo#physical__physical_thing an entity that has a location in space-time; locations are themselves understood to have a location in space-time; click here for more details on the identical category sowa#physical_thing supertype: pm#thing__something___T__t___3D_or_4D_thing_or_anything_else any category (type or individual) is instance of this type; any type is also a subtype of this type
No statement uses or specializes #nim; click here to add one.