#skeletal_muscle  a muscle that is connected at either or both ends to a bone and so move parts of the skeleton
  subtype:  #voluntary_muscle  #abductor_muscle  #adductor_muscle  #anconeous_muscle  #articular_muscle {#extensor_muscle #flexor_muscle}  #deltoid_muscle  #serratus_muscles  #pectoral_muscle  #intercostal_muscle  #depressor_muscle  #transversalis_abdominis  #latisimus_dorsi  #gluteus_muscle  #musculus_sphincter_ani_externus  #sura  #gastrocnemius_muscle  #psoas  #rhomboid_muscle  #soleus_muscle  #peroneus  #pterygoid_muscle  #biceps  #triceps  #axial_muscle  #musculus_sartorius  #musculus_scalenus  #sternocleidomastoid_muscle  #teres_muscle  #musculus_tibialis  #musculus_trapezius  #facial_muscle  #temporalis_muscle
  part:  #skeletal_muscle_head
  supertype:  #muscle__musculus  one of the contractile organs of the body
     supertype:  #contractile_organ__contractileorgan__contractor  a bodily organ that contracts
        supertype:  #organ  a fully differentiated structural and functional unit in an animal that is specialized for some particular function
           supertype:  #body_part  any part of an organism such as an organ or extremity
              supertype:  #physical_part__part__piece  a portion of a natural object; "they analyzed the river into three parts"; "he needed a piece of granite"
                 supertype:  pm#physical_entity_part_or_substance
                    supertype:  pm#physical_entity__object  spatial entity made of matter
                       supertype:  dl#physical_endurant__PED
                          supertype:  pm#spatial_object__spatialobject  object which as a direct spatial location, e.g., physical object, spatial region or shape
                             supertype:  sumo#object__entity_with_spatial_feature  spatial object (space, location or physical object) or description medium/container (e.g., string, language, image); in a 4D ontology, an object is something whose spatiotemporal extent is thought of as dividing into spatial parts roughly parallel to the time-axis
                                supertype:  pm#entity  something that can be "involved" in a situation
                                   supertype:  pm#thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type
                                supertype:  sumo#physical__physical_thing  an entity that has a location in space-time; locations are themselves understood to have a location in space-time; click here for more details on the identical category sowa#physical_thing
                                   supertype:  pm#thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type
                             supertype:  cyc#partially_tangible__partiallytangible  A subcollection of cyc#SpatialThing-Localized and cyc#TemporalThing. Each instance of cyc#PartiallyTangible has a tangible (i.e. material) part and a temporal extent (i.e. it exists in time). It might or might not also have an intangible part. For example, a particular copy of a book is made of matter, has temporal extent, and also has an intangible part: the information content of the text markings on its pages.
                                supertype:  pm#thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type
                             supertype:  pm#individual__particular___supertype_of_1st_order_types  all individuals (for concepts or relations) are implicitely or explicitely instance of that type
                                supertype:  pm#thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type
                          supertype:  dl#endurant__ED
                             supertype:  pm#entity  something that can be "involved" in a situation
                             supertype:  3D#thing  an object seen from a 3D (or endurantist) perspective, i.e. where a spatial entity may have a time independent identity, as opposed for example to the 4D perspective where each spatial entity has an associated time frame; click here and here for details
                                supertype:  pm#thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type
                             supertype:  dl#endurant_or_perdurant__ED_or_PD
                                supertype:  dl#quality_or_endurant_or_perdurant__Q_or_ED_or_PD
                                   supertype:  dl#entity  a category from DOLCE or generalized by a category from DOLCE
                                      supertype:  pm#individual__particular___supertype_of_1st_order_types  all individuals (for concepts or relations) are implicitely or explicitely instance of that type
                          supertype:  dl#PQ_or_PED_or_PR_or_PD
                             supertype:  dl#quality_or_endurant_or_perdurant__Q_or_ED_or_PD
                       supertype:  cyc#tangible  Something which is not intangible, something which is physical, made of matter. It does not matter whether things are real of imaginary. Therefore we consider Mickey Mouse's car and a hippogriff as  tangible things
                          supertype:  cyc#temporal_thing  The collection of all things that have temporal extent or location, i.e. things about which one might sensibly ask When? . cyc#TemporalThing thus contains many kinds of things, including events, physical objects, agreements, and abstract pieces of time. Note that cyc#TimePoint is a specialization of cyc#TemporalThing, since time points have temporal location, although they arguably lack temporal extent. Abstract things that are timeless -- such as mathematical sets, attributes, and numbers -- are of course _not_ instances of cyc#TemporalThing.
                             supertype:  pm#thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type
                    supertype:  pm#entity_part
                       supertype:  pm#entity_playing_some_role  e.g., an agent, an owner
                          supertype:  pm#entity  something that can be "involved" in a situation
                          supertype:  pm#thing_that_can_be_seen_as_a_relation  usable as relation type
                             supertype:  pm#thing_playing_some_role  category to classify things according to roles/viewpoints; classification under this category is application-dependant
                                supertype:  pm#thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type

No statement uses or specializes #skeletal_muscle; click here to add one.


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