#quarter_crack__quartercrack  a crack on the inside of a horse's forefoot
  supertype:  #sand_crack  a fissure in the wall of a horse's hoof often causing lameness
     supertype:  #animal_disease  a disease that typically does not affect human beings
        supertype:  #disease  an impairment of health or a condition of abnormal functioning
           supertype:  #illness__illnes__sickness  impairment of normal physiological function affecting part or all of an organism
              supertype:  #ill_health__illhealth__unhealthiness__unhealthines__healthproblem  a state in which you are unable to function normally and without pain
                 supertype:  #physiological_state__physiologicalstate__physiological_condition__physiologicalcondition  the condition of the body or bodily functions
                    supertype:  #condition.state__status  a condition or state at a particular time: "a condition (or state) of disrepair"; "the current status of the arms negotiations"
                       supertype:  #state  the way something is with respect to its main attributes; "the current state of knowledge"; "his state of health"; "in a weak financial state"
                          supertype:  pm#state  situation that is not a process
                             supertype:  pm#situation  something that "occurs" in a real/imaginary region of time and space
                                supertype:  pm#thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type
                          supertype:  sumo#process__proces__physicalsituation  intuitively, the class of things that happen and have temporal parts or stages; examples include extended events like a football match or a race, actions like pursuing and reading, and biological processes; sumo#process is not identical to pm#situation because an instance of pm#situation is not necessarily an instance of sumo#physical
                             supertype:  pm#situation  something that "occurs" in a real/imaginary region of time and space
                             supertype:  pm#process_or_process_description
                                supertype:  pm#processing_thing
                                   supertype:  pm#thing_playing_some_role  category to classify things according to roles/viewpoints; classification under this category is application-dependant
                                      supertype:  pm#thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type
                             supertype:  sumo#physical__physical_thing  an entity that has a location in space-time; locations are themselves understood to have a location in space-time; click here for more details on the identical category sowa#physical_thing
                                supertype:  pm#thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type

No statement uses or specializes #quarter_crack; click here to add one.


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