#clearing_house a central collection place where banks exchange checks or drafts; participants maintain an account against which credits or debits are posted
supertype: #financial_institution__financialinstitution__financial_organization__financialorganization an institution (public or private) that collects funds (from the public or other institutions) and invests them in financial assets
supertype: #institution__establishment an organization founded and united for a specific purpose
supertype: #organization__organisation a group of people who work together
supertype: menu#person_or_organization this category is for menu-generation purposes
supertype: aktp#Legal-Agent agent with legal status, e.g., organizations and people
supertype: pm#cognitive_agent__cognitiveagent for example an organization, an animal or an AI-agent
supertype: pm#goal_directed_agent goal directed causal entity, e.g., a problem solver or an interactional agent
supertype: pm#causal_entity__agent something (animal or software agent) able to act
supertype: pm#entity_playing_some_role e.g., an agent, an owner
supertype: pm#entity something that can be "involved" in a situation
supertype: pm#thing__something___T__t___3D_or_4D_thing_or_anything_else any category (type or individual) is instance of this type; any type is also a subtype of this type
supertype: pm#thing_that_can_be_seen_as_a_relation usable as relation type
supertype: pm#thing_playing_some_role category to classify things according to roles/viewpoints; classification under this category is application-dependant
supertype: pm#thing__something___T__t___3D_or_4D_thing_or_anything_else any category (type or individual) is instance of this type; any type is also a subtype of this type
supertype: #causal_agent__cause__causal_agency any entity that causes events to happen
supertype: pm#thing_playing_some_role category to classify things according to roles/viewpoints; classification under this category is application-dependant
supertype: cyc#temporal_thing The collection of all things that have temporal extent or location, i.e. things about which one might sensibly ask When? . cyc#TemporalThing thus contains many kinds of things, including events, physical objects, agreements, and abstract pieces of time. Note that cyc#TimePoint is a specialization of cyc#TemporalThing, since time points have temporal location, although they arguably lack temporal extent. Abstract things that are timeless -- such as mathematical sets, attributes, and numbers -- are of course _not_ instances of cyc#TemporalThing.
supertype: pm#thing__something___T__t___3D_or_4D_thing_or_anything_else any category (type or individual) is instance of this type; any type is also a subtype of this type
supertype: pm#processing_thing
supertype: pm#thing_playing_some_role category to classify things according to roles/viewpoints; classification under this category is application-dependant
supertype: #social_group people sharing some social relation
supertype: pm#non_sentient_cognitive_agent e.g., AI_Agent
supertype: pm#cognitive_agent__cognitiveagent for example an organization, an animal or an AI-agent
supertype: #group__grouping any number of entities (members) considered as a unit
supertype: pm#collection something gathering separated things (entities/situations)
supertype: pm#divisible_entity__divisibleentity many classifications under this category are application-dependant
supertype: pm#entity something that can be "involved" in a situation
supertype: pm#divisible_thing__divisiblething
supertype: pm#thing__something___T__t___3D_or_4D_thing_or_anything_else any category (type or individual) is instance of this type; any type is also a subtype of this type
No statement uses or specializes #clearing_house; click here to add one.