#muskwood__Olearia_argophylla  musk-scented shrub or tree of southern and southeastern Australia having creamy-yellow flower heads
  supertype:  #daisybush__daisy_bush__daisybush  any of various mostly Australian attractively shaped shrubs of the genus Olearia grown for their handsome and sometimes fragrant evergreen foliage and profusion of daisy flowers with white or purple or blue rays
     supertype:  #shrub__bush  a low woody perennial plant usually having several major branches
        supertype:  #woody_plant__woodyplant__ligneous_plant  a plant having hard lignified tissues or woody parts especially stems
           supertype:  #vascular_plant__tracheophyte  green plant having a vascular system: ferns, gymnosperms, angiosperms
              supertype:  #plant__flora__plant_life__plantlife  a living organism lacking the power of locomotion
                 supertype:  #living_thing__organism__being  a living (or once living) entity that has (or can develop) the ability to act or function independently
                    supertype:  pm#entity_that_can_be_or_was_alive  e.g., an animal, a cell
                       supertype:  dl#agentive_physical_object__APO  something or someone that can act on its own and produce changes in the world
                          supertype:  dl#physical_object__POB
                             supertype:  pm#physical_entity__object  spatial entity made of matter
                                supertype:  dl#physical_endurant__PED
                                   supertype:  pm#spatial_object__spatialobject  object which as a direct spatial location, e.g., physical object, spatial region or shape
                                      supertype:  sumo#object__entity_with_spatial_feature  spatial object (space, location or physical object) or description medium/container (e.g., string, language, image); in a 4D ontology, an object is something whose spatiotemporal extent is thought of as dividing into spatial parts roughly parallel to the time-axis
                                         supertype:  pm#entity  something that can be "involved" in a situation
                                            supertype:  pm#thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type
                                         supertype:  sumo#physical__physical_thing  an entity that has a location in space-time; locations are themselves understood to have a location in space-time; click here for more details on the identical category sowa#physical_thing
                                            supertype:  pm#thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type
                                      supertype:  cyc#partially_tangible__partiallytangible  A subcollection of cyc#SpatialThing-Localized and cyc#TemporalThing. Each instance of cyc#PartiallyTangible has a tangible (i.e. material) part and a temporal extent (i.e. it exists in time). It might or might not also have an intangible part. For example, a particular copy of a book is made of matter, has temporal extent, and also has an intangible part: the information content of the text markings on its pages.
                                         supertype:  pm#thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type
                                      supertype:  pm#individual__particular___supertype_of_1st_order_types  all individuals (for concepts or relations) are implicitely or explicitely instance of that type
                                         supertype:  pm#thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type
                                   supertype:  dl#endurant__ED
                                      supertype:  pm#entity  something that can be "involved" in a situation
                                      supertype:  3D#thing  an object seen from a 3D (or endurantist) perspective, i.e. where a spatial entity may have a time independent identity, as opposed for example to the 4D perspective where each spatial entity has an associated time frame; click here and here for details
                                         supertype:  pm#thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type
                                      supertype:  dl#endurant_or_perdurant__ED_or_PD
                                         supertype:  dl#quality_or_endurant_or_perdurant__Q_or_ED_or_PD
                                            supertype:  dl#entity  a category from DOLCE or generalized by a category from DOLCE
                                               supertype:  pm#individual__particular___supertype_of_1st_order_types  all individuals (for concepts or relations) are implicitely or explicitely instance of that type
                                   supertype:  dl#PQ_or_PED_or_PR_or_PD
                                      supertype:  dl#quality_or_endurant_or_perdurant__Q_or_ED_or_PD
                                supertype:  cyc#tangible  Something which is not intangible, something which is physical, made of matter. It does not matter whether things are real of imaginary. Therefore we consider Mickey Mouse's car and a hippogriff as  tangible things
                                   supertype:  cyc#temporal_thing  The collection of all things that have temporal extent or location, i.e. things about which one might sensibly ask When? . cyc#TemporalThing thus contains many kinds of things, including events, physical objects, agreements, and abstract pieces of time. Note that cyc#TimePoint is a specialization of cyc#TemporalThing, since time points have temporal location, although they arguably lack temporal extent. Abstract things that are timeless -- such as mathematical sets, attributes, and numbers -- are of course _not_ instances of cyc#TemporalThing.
                                      supertype:  pm#thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type
                          supertype:  pm#causal_entity__agent  something (animal or software agent) able to act
                             supertype:  pm#entity_playing_some_role  e.g., an agent, an owner
                                supertype:  pm#entity  something that can be "involved" in a situation
                                supertype:  pm#thing_that_can_be_seen_as_a_relation  usable as relation type
                                   supertype:  pm#thing_playing_some_role  category to classify things according to roles/viewpoints; classification under this category is application-dependant
                                      supertype:  pm#thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type
                             supertype:  #causal_agent__cause__causal_agency  any entity that causes events to happen
                                supertype:  pm#thing_playing_some_role  category to classify things according to roles/viewpoints; classification under this category is application-dependant
                             supertype:  cyc#temporal_thing  The collection of all things that have temporal extent or location, i.e. things about which one might sensibly ask When? . cyc#TemporalThing thus contains many kinds of things, including events, physical objects, agreements, and abstract pieces of time. Note that cyc#TimePoint is a specialization of cyc#TemporalThing, since time points have temporal location, although they arguably lack temporal extent. Abstract things that are timeless -- such as mathematical sets, attributes, and numbers -- are of course _not_ instances of cyc#TemporalThing.

No statement uses or specializes #muskwood; click here to add one.


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