#gray_skate__Raja_batis common European skate used as food
member of: #genus_Raja
supertype: #skate large edible rays having a long snout and thick tail with pectoral fins continuous with the head; swim by undulating the edges of the pectoral fins
supertype: #ray cartilaginous fishes having horizontally flattened bodies and enlarged winglike pectoral fins with gills on the underside; most swim by moving the pectoral fins
supertype: #elasmobranch__selachian any of numerous fishes of the class Chondrichthyes characterized by a cartilaginous skeleton and placoid scales: sharks; rays; skates
supertype: #cartilaginous_fish__cartilaginousfish__chondrichthian fishes in which the skeleton may be calcified but not ossified
supertype: #fish any of various mostly cold-blooded aquatic vertebrates usually having scales and breathing through gills
supertype: #aquatic_vertebrate__aquaticvertebrate animal living wholly or chiefly in or on water
supertype: #vertebrate__craniate animals having a bony or cartilaginous skeleton with a segmented spinal column and a large brain enclosed in a skull or cranium
supertype: #chordate any animal of the phylum Chordata having a notochord or spinal column
supertype: #animal__animate_being__animatebeing__beast__brute__creature__fauna a living organism characterized by voluntary movement
supertype: #living_thing__organism__being a living (or once living) entity that has (or can develop) the ability to act or function independently
supertype: pm#entity_that_can_be_or_was_alive e.g., an animal, a cell
supertype: dl#agentive_physical_object__APO something or someone that can act on its own and produce changes in the world
supertype: dl#physical_object__POB
supertype: pm#physical_entity__object spatial entity made of matter
supertype: dl#physical_endurant__PED
supertype: pm#spatial_object__spatialobject object which as a direct spatial location, e.g., physical object, spatial region or shape
supertype: sumo#object__entity_with_spatial_feature spatial object (space, location or physical object) or description medium/container (e.g., string, language, image); in a 4D ontology, an object is something whose spatiotemporal extent is thought of as dividing into spatial parts roughly parallel to the time-axis
supertype: pm#entity something that can be "involved" in a situation
supertype: pm#thing__something___T__t___3D_or_4D_thing_or_anything_else any category (type or individual) is instance of this type; any type is also a subtype of this type
supertype: sumo#physical__physical_thing an entity that has a location in space-time; locations are themselves understood to have a location in space-time; click here for more details on the identical category sowa#physical_thing
supertype: pm#thing__something___T__t___3D_or_4D_thing_or_anything_else any category (type or individual) is instance of this type; any type is also a subtype of this type
supertype: cyc#partially_tangible__partiallytangible A subcollection of cyc#SpatialThing-Localized and cyc#TemporalThing. Each instance of cyc#PartiallyTangible has a tangible (i.e. material) part and a temporal extent (i.e. it exists in time). It might or might not also have an intangible part. For example, a particular copy of a book is made of matter, has temporal extent, and also has an intangible part: the information content of the text markings on its pages.
supertype: pm#thing__something___T__t___3D_or_4D_thing_or_anything_else any category (type or individual) is instance of this type; any type is also a subtype of this type
supertype: pm#individual__particular___supertype_of_1st_order_types all individuals (for concepts or relations) are implicitely or explicitely instance of that type
supertype: pm#thing__something___T__t___3D_or_4D_thing_or_anything_else any category (type or individual) is instance of this type; any type is also a subtype of this type
supertype: dl#endurant__ED
supertype: pm#entity something that can be "involved" in a situation
supertype: 3D#thing an object seen from a 3D (or endurantist) perspective, i.e. where a spatial entity may have a time independent identity, as opposed for example to the 4D perspective where each spatial entity has an associated time frame; click here and here for details
supertype: pm#thing__something___T__t___3D_or_4D_thing_or_anything_else any category (type or individual) is instance of this type; any type is also a subtype of this type
supertype: dl#endurant_or_perdurant__ED_or_PD
supertype: dl#quality_or_endurant_or_perdurant__Q_or_ED_or_PD
supertype: dl#entity a category from DOLCE or generalized by a category from DOLCE
supertype: pm#individual__particular___supertype_of_1st_order_types all individuals (for concepts or relations) are implicitely or explicitely instance of that type
supertype: dl#PQ_or_PED_or_PR_or_PD
supertype: dl#quality_or_endurant_or_perdurant__Q_or_ED_or_PD
supertype: cyc#tangible Something which is not intangible, something which is physical, made of matter. It does not matter whether things are real of imaginary. Therefore we consider Mickey Mouse's car and a hippogriff as tangible things
supertype: cyc#temporal_thing The collection of all things that have temporal extent or location, i.e. things about which one might sensibly ask When? . cyc#TemporalThing thus contains many kinds of things, including events, physical objects, agreements, and abstract pieces of time. Note that cyc#TimePoint is a specialization of cyc#TemporalThing, since time points have temporal location, although they arguably lack temporal extent. Abstract things that are timeless -- such as mathematical sets, attributes, and numbers -- are of course _not_ instances of cyc#TemporalThing.
supertype: pm#thing__something___T__t___3D_or_4D_thing_or_anything_else any category (type or individual) is instance of this type; any type is also a subtype of this type
supertype: pm#causal_entity__agent something (animal or software agent) able to act
supertype: pm#entity_playing_some_role e.g., an agent, an owner
supertype: pm#entity something that can be "involved" in a situation
supertype: pm#thing_that_can_be_seen_as_a_relation usable as relation type
supertype: pm#thing_playing_some_role category to classify things according to roles/viewpoints; classification under this category is application-dependant
supertype: pm#thing__something___T__t___3D_or_4D_thing_or_anything_else any category (type or individual) is instance of this type; any type is also a subtype of this type
supertype: #causal_agent__cause__causal_agency any entity that causes events to happen
supertype: pm#thing_playing_some_role category to classify things according to roles/viewpoints; classification under this category is application-dependant
supertype: cyc#temporal_thing The collection of all things that have temporal extent or location, i.e. things about which one might sensibly ask When? . cyc#TemporalThing thus contains many kinds of things, including events, physical objects, agreements, and abstract pieces of time. Note that cyc#TimePoint is a specialization of cyc#TemporalThing, since time points have temporal location, although they arguably lack temporal extent. Abstract things that are timeless -- such as mathematical sets, attributes, and numbers -- are of course _not_ instances of cyc#TemporalThing.
No statement uses or specializes #gray_skate; click here to add one.