#dueler__dueller__duelist__duellist a person who fights duels
supertype: adversary__antagonist__opponent__opposer someone who offers opposition
supertype: person__individual__someone__somebody__mortal__human__human_being__humanbeing__soul a human being; "there was too much for one person to do"
supertype: human a modern man (member of the only remaining species of the Homo genus)
supertype: cognitive_agent__cognitiveagent (many specializations)$ sentient_agent with responsibilities and the ability to reason, deliberate, make plans, etc; this is essentially the legal/ethical notion of a person; chimpanzees, gorillas, dolphins, whales, and some extraterrestrials (if they exist) may be cognitive_agents
supertype: sentient_agent an agent that has rights but may or may not have responsibilities and the ability to reason; if the latter are present, then the agent is also a cognitive_agent; domesticated animals are an example of sentient_agents that are not also cognitive_agents
supertype: entity_that_can_be_or_was_alive e.g., an animal, a cell
supertype: agentive_physical_object__APO something or someone that can act on its own and produce changes in the world
supertype: physical_object__POB
supertype: physical_entity__object spatial entity made of matter
supertype: physical_endurant__PED
supertype: spatial_object__spatialobject object which as a direct spatial location, e.g., physical object, spatial region or shape
supertype: object__entity_with_spatial_feature spatial object (space, location or physical object) or description medium/container (e.g., string, language, image); in a 4D ontology, an object is something whose spatiotemporal extent is thought of as dividing into spatial parts roughly parallel to the time-axis
supertype: entity something that can be "involved" in a situation
supertype: thing__something___T__t___3D_or_4D_thing_or_anything_else any category (type or individual) is instance of this type; any type is also a subtype of this type
supertype: physical__physical_thing an entity that has a location in space-time; locations are themselves understood to have a location in space-time; click here for more details on the identical category sowa#physical_thing
supertype: thing__something___T__t___3D_or_4D_thing_or_anything_else any category (type or individual) is instance of this type; any type is also a subtype of this type
supertype: partially_tangible__partiallytangible A subcollection of cyc#SpatialThing-Localized and cyc#TemporalThing. Each instance of cyc#PartiallyTangible has a tangible (i.e. material) part and a temporal extent (i.e. it exists in time). It might or might not also have an intangible part. For example, a particular copy of a book is made of matter, has temporal extent, and also has an intangible part: the information content of the text markings on its pages.
supertype: thing__something___T__t___3D_or_4D_thing_or_anything_else any category (type or individual) is instance of this type; any type is also a subtype of this type
supertype: individual__particular___supertype_of_1st_order_types all individuals (for concepts or relations) are implicitely or explicitely instance of that type
supertype: thing__something___T__t___3D_or_4D_thing_or_anything_else any category (type or individual) is instance of this type; any type is also a subtype of this type
supertype: endurant__ED
supertype: entity something that can be "involved" in a situation
supertype: thing an object seen from a 3D (or endurantist) perspective, i.e. where a spatial entity may have a time independent identity, as opposed for example to the 4D perspective where each spatial entity has an associated time frame; click here and here for details
supertype: thing__something___T__t___3D_or_4D_thing_or_anything_else any category (type or individual) is instance of this type; any type is also a subtype of this type
supertype: endurant_or_perdurant__ED_or_PD
supertype: quality_or_endurant_or_perdurant__Q_or_ED_or_PD
supertype: entity a category from DOLCE or generalized by a category from DOLCE
supertype: individual__particular___supertype_of_1st_order_types all individuals (for concepts or relations) are implicitely or explicitely instance of that type
supertype: PQ_or_PED_or_PR_or_PD
supertype: quality_or_endurant_or_perdurant__Q_or_ED_or_PD
supertype: tangible Something which is not intangible, something which is physical, made of matter. It does not matter whether things are real of imaginary. Therefore we consider Mickey Mouse's car and a hippogriff as tangible things
supertype: temporal_thing The collection of all things that have temporal extent or location, i.e. things about which one might sensibly ask When? . cyc#TemporalThing thus contains many kinds of things, including events, physical objects, agreements, and abstract pieces of time. Note that cyc#TimePoint is a specialization of cyc#TemporalThing, since time points have temporal location, although they arguably lack temporal extent. Abstract things that are timeless -- such as mathematical sets, attributes, and numbers -- are of course _not_ instances of cyc#TemporalThing.
supertype: thing__something___T__t___3D_or_4D_thing_or_anything_else any category (type or individual) is instance of this type; any type is also a subtype of this type
supertype: causal_entity__agent something (animal or software agent) able to act
supertype: entity_playing_some_role e.g., an agent, an owner
supertype: entity something that can be "involved" in a situation
supertype: thing_that_can_be_seen_as_a_relation usable as relation type
supertype: thing_playing_some_role category to classify things according to roles/viewpoints; classification under this category is application-dependant
supertype: thing__something___T__t___3D_or_4D_thing_or_anything_else any category (type or individual) is instance of this type; any type is also a subtype of this type
supertype: causal_agent__cause__causal_agency any entity that causes events to happen
supertype: thing_playing_some_role category to classify things according to roles/viewpoints; classification under this category is application-dependant
supertype: temporal_thing The collection of all things that have temporal extent or location, i.e. things about which one might sensibly ask When? . cyc#TemporalThing thus contains many kinds of things, including events, physical objects, agreements, and abstract pieces of time. Note that cyc#TimePoint is a specialization of cyc#TemporalThing, since time points have temporal location, although they arguably lack temporal extent. Abstract things that are timeless -- such as mathematical sets, attributes, and numbers -- are of course _not_ instances of cyc#TemporalThing.
supertype: cognitive_agent__cognitiveagent for example an organization, an animal or an AI-agent
supertype: goal_directed_agent goal directed causal entity, e.g., a problem solver or an interactional agent
supertype: causal_entity__agent something (animal or software agent) able to act
supertype: processing_thing
supertype: thing_playing_some_role category to classify things according to roles/viewpoints; classification under this category is application-dependant
supertype: person_or_organization this category is for menu-generation purposes
supertype: Legal-Agent agent with legal status, e.g., organizations and people
supertype: cognitive_agent__cognitiveagent for example an organization, an animal or an AI-agent
supertype: human__man__homo__human_being__humanbeing any living or extinct member of the family Hominidae
supertype: hominid a primate of the family Hominidae
supertype: primate any placental mammal of the order Primates; has good eyesight and flexible hands and feet
supertype: placental_mammal__placentalmammal__placental__eutherian__eutherian_mammal__eutherianmammal mammals having a placenta; all mammals except monotremes and marsupials
supertype: mammal any warm-blooded vertebrate having the skin more or less covered with hair; young are born alive except for the small subclass of monotremes and nourished with milk
supertype: vertebrate__craniate animals having a bony or cartilaginous skeleton with a segmented spinal column and a large brain enclosed in a skull or cranium
supertype: chordate any animal of the phylum Chordata having a notochord or spinal column
supertype: animal__animate_being__animatebeing__beast__brute__creature__fauna a living organism characterized by voluntary movement
supertype: living_thing__organism__being a living (or once living) entity that has (or can develop) the ability to act or function independently
supertype: entity_that_can_be_or_was_alive e.g., an animal, a cell
supertype: causal_agent__cause__causal_agency any entity that causes events to happen
No statement uses or specializes dueler; click here to add one.