#firing__fire the act of firing weapons or artillery at an enemy; "hold your fire until you can see the whites of their eyes"; "they retreated in the face of withering enemy fire"
supertype: onset__attack__onslaught__onrush an offensive against and enemy (using weapons); "the attack began at dawn"
subtype: covering_fire__cover fire that makes it difficult for the enemy to fire on your own individuals or formations; "artillery provided covering fire for the withdrawal"
subtype: antiaircraft_fire firing at enemy aircraft
subtype: barrage_fire__barragefire__barrage__battery__bombardment__shelling the heavy fire of artillery to saturate an area rather than hit a specific target; "they laid down a barrage in front of the advancing troops"; "the shelling went on for hours without pausing"
subtype: broadside (naval) the simultaneous firing of all the armament on one side of a warship
subtype: fusillade__salvo__volley__burst rapid simultaneous discharge of firearms; "our fusillade from the left flank caught them by surprise"
subtype: call_fire fire delivered on a specific target in response to a request from the supported unit
subtype: supporting_fire fire delivered by supporting units to protect or assist a unit in combat
subtype: close_supporting_fire fire on enemy troops or weapons or positions that are near the supported unit and are the most immediate and serious threat to it
subtype: deep_supporting_fire fire on objectives not in the immediate vicinity your forces but with the objective of destroying enemy reserves and weapons nad interfering with the enemy command and supply and communications
subtype: direct_supporting_fire fire delivered in support of part of a force (as opposed to general supporting fire delivered in support of the force as a whole)
subtype: concentrated_fire__massed_fire fire from two or more weapons directed at a single target or area (as fire by batteries of two or more warships)
subtype: counterfire fire intended to neutralize or destroy enemy weapons
subtype: counterbattery_fire fire delivered to neutralize or destroy indirect fire weapon systems
subtype: counterbombardment bombardment intended to destroy or neutralize enemy weapons
subtype: countermortar_fire__countermortarfire mortar fire intended to destroy or neutralize enemy weapons
subtype: counterpreparation_fire intensive prearranged fire delivered when the immanence of enemy attack is discovered
subtype: crossfire fire from two or more points so that the lines of fire cross
subtype: destruction_fire__destructionfire fire delivered for the sole purpose of destroying material objects
subtype: direct_fire fire delivered on a target that is visible to the person aiming it
subtype: distributed_fire__distributedfire fire dispersed so as to engage effectively an area target
subtype: grazing_fire__grazingfire fire approximately parallel to the ground; the center of the cone of fire does rise above 1 meter from the ground
subtype: harassing_fire__harassingfire fire designed to disturb the rest of enemy troops and to curtail movement and to lower enemy morale
subtype: indirect_fire fire delivered on a target that is not itself used as the point of aim for the weapons
subtype: interdiction_fire fire directed to an area to prevent the enemy from using that area
subtype: neutralization_fire fire that is delivered in order to render the target ineffective or unusable
subtype: observed_fire fire for which the point of impact (the burst) can be seen by an observer; fire can be adjusted on the basis of the observations
subtype: preparation_fire__preparationfire fire delivered on a target in preparation for an assault
subtype: radar_fire__radarfire gunfire aimed a target that is being tracked by radar
subtype: registration_fire fire delivered to obtain accurate data for subsequent effective engagement of targets
subtype: scheduled_fire__scheduledfire prearranged fire delivered at a predetermined time
subtype: searching_fire__searchingfire fire distributed in depth by successive changes in the elevation of the gun
subtype: suppressive_fire__suppressivefire fire on or about a weapon system to degrade its performance below what is needed to fulfill its mission objectives
subtype: unobserved_fire fire for which the point of impact (the bursts) cannot be observed
subtype: artillery_fire__artilleryfire__cannon_fire__cannonfire fire delivered by artillery
subtype: cannonade__drumfire intense and continuous artillery fire
subtype: high-angle_fire fire from a cannon fired at an elevation greater than that for the maximum range
subtype: mortar_fire artillery fire delivered by a mortar
subtype: zone_fire artillery or mortar fire delivered in a constant direction at several quadrant elevations
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