#sound_unit__soundunit any acoustic unit of measurement
subtype: bel decibel sone phon
supertype: unit_of_measurement__unit any division of quantity accepted as a standard of measurement or exchange; "the dollar is the United States unit of currency"; "a unit of wheat is a bushel"; "change per unit volume"
supertype: unit_of_measure Any kind of unit of measure, metre, dollar, kilogram, etc.
supertype: attribute_or_quality_or_measure e.g., mass, mass unit, 1 kg, frequency, [2-3] hz, color, blue, speed, 1 m/s
supertype: non_spatial_object__nonspatialobject abstraction or description content/medium/container (a description medium that has some spatial feature is both instance of sumo#object and pm#non_spatial_object
supertype: entity something that can be "involved" in a situation
supertype: thing__something___T__t___3D_or_4D_thing_or_anything_else any category (type or individual) is instance of this type; any type is also a subtype of this type
supertype: intangible The collection of things that are not physical -- are not made of, or encoded in, matter. Every cyc#Collection is a cyc#intangible (even if its instances are tangible), and so are some cyc#individuals. Caution: do not confuse `tangibility' with `perceivability' -- humans can perceive light even though it's intangible--at least in a sense.
supertype: partially_intangible__partiallyintangible The collection of things that either are wholly intangible (see cyc#Intangible) or have at least one intangible (i.e. immaterial) part (see cyc#intangibleParts). This includes intangible individuals, such as instances of cyc#Number-General or cyc#Agreement, as well as non-individuals (all of which are intangible), i.e. instances of cyc#SetOrCollection. It also includes things that have both tangible and intangible components (see cyc#CompositeTangibleAndIntangibleObject), such as a printed copy of a newspaper (as its information content is intangible) or a person (as her mental states are intangible).
supertype: thing__something___T__t___3D_or_4D_thing_or_anything_else any category (type or individual) is instance of this type; any type is also a subtype of this type
supertype: thing_that_can_be_seen_as_a_relation usable as relation type
supertype: thing_playing_some_role category to classify things according to roles/viewpoints; classification under this category is application-dependant
supertype: thing__something___T__t___3D_or_4D_thing_or_anything_else any category (type or individual) is instance of this type; any type is also a subtype of this type
supertype: individual__particular___supertype_of_1st_order_types all individuals (for concepts or relations) are implicitely or explicitely instance of that type
supertype: thing__something___T__t___3D_or_4D_thing_or_anything_else any category (type or individual) is instance of this type; any type is also a subtype of this type
supertype: definite_quantity a specific measure of amount
supertype: measure__quantity__amount__quantum how much there is of something that you can measure
supertype: attribute_or_quality_or_measure e.g., mass, mass unit, 1 kg, frequency, [2-3] hz, color, blue, speed, 1 m/s
supertype: size the physical magnitude of something (how big it is); "a wolf is about the size of a large dog"
supertype: magnitude the property of relative size or extent; "they tried to predict the magnitude of the explosion"
supertype: property.attribute a basic or essential attribute shared by all members of a class; "a study of the physical properties of atomic particles"
supertype: attribute an abstraction belonging to or characteristic of an entity
supertype: attribute_or_quality_or_measure e.g., mass, mass unit, 1 kg, frequency, [2-3] hz, color, blue, speed, 1 m/s
supertype: sound.mechanical_phenomenon mechanical vibrations transmitted by an elastic medium; "falling trees make a sound in the forest even when no one is there to hear them"
supertype: mechanical_phenomenon a physical phenomenon associated with the equilibrium or motion of objects
supertype: physical_phenomenon a natural phenomenon involving the physics of matter and energy
supertype: natural_phenomenon__naturalphenomenon all non-artificial phenomena
supertype: phenomenon any state or process known through the senses rather than by intuition or reasoning
supertype: process__proces__physicalsituation intuitively, the class of things that happen and have temporal parts or stages; examples include extended events like a football match or a race, actions like pursuing and reading, and biological processes; sumo#process is not identical to pm#situation because an instance of pm#situation is not necessarily an instance of sumo#physical
supertype: situation something that "occurs" in a real/imaginary region of time and space
supertype: thing__something___T__t___3D_or_4D_thing_or_anything_else any category (type or individual) is instance of this type; any type is also a subtype of this type
supertype: process_or_process_description
supertype: processing_thing
supertype: thing_playing_some_role category to classify things according to roles/viewpoints; classification under this category is application-dependant
supertype: physical__physical_thing an entity that has a location in space-time; locations are themselves understood to have a location in space-time; click here for more details on the identical category sowa#physical_thing
supertype: thing__something___T__t___3D_or_4D_thing_or_anything_else any category (type or individual) is instance of this type; any type is also a subtype of this type
No statement uses or specializes sound_unit; click here to add one.