#mixed_marriage__mixedmarriage marriage of two people from different races or different religions or different cultures; "the families of both partners in a mixed marriage often disapprove"
supertype: married_couple__marriedcouple__marriage__man_and_wife__manandwife two people who are married to each other; "his second marriage was happier than the first"; "a married couple without love"
supertype: family_unit__family primary social group; parents and children; "he wanted to have a good job before starting a family"
supertype: kin_group__kingroup__kin__kinship_group__kinshipgroup__kindred__clan__tribe group of people related by blood or marriage
supertype: social_group people sharing some social relation
supertype: non_sentient_cognitive_agent e.g., AI_Agent
supertype: cognitive_agent__cognitiveagent for example an organization, an animal or an AI-agent
supertype: goal_directed_agent goal directed causal entity, e.g., a problem solver or an interactional agent
supertype: causal_entity__agent something (animal or software agent) able to act
supertype: entity_playing_some_role e.g., an agent, an owner
supertype: entity something that can be "involved" in a situation
supertype: thing__something___T__t___3D_or_4D_thing_or_anything_else any category (type or individual) is instance of this type; any type is also a subtype of this type
supertype: thing_that_can_be_seen_as_a_relation usable as relation type
supertype: thing_playing_some_role category to classify things according to roles/viewpoints; classification under this category is application-dependant
supertype: thing__something___T__t___3D_or_4D_thing_or_anything_else any category (type or individual) is instance of this type; any type is also a subtype of this type
supertype: causal_agent__cause__causal_agency any entity that causes events to happen
supertype: thing_playing_some_role category to classify things according to roles/viewpoints; classification under this category is application-dependant
supertype: temporal_thing The collection of all things that have temporal extent or location, i.e. things about which one might sensibly ask When? . cyc#TemporalThing thus contains many kinds of things, including events, physical objects, agreements, and abstract pieces of time. Note that cyc#TimePoint is a specialization of cyc#TemporalThing, since time points have temporal location, although they arguably lack temporal extent. Abstract things that are timeless -- such as mathematical sets, attributes, and numbers -- are of course _not_ instances of cyc#TemporalThing.
supertype: thing__something___T__t___3D_or_4D_thing_or_anything_else any category (type or individual) is instance of this type; any type is also a subtype of this type
supertype: processing_thing
supertype: thing_playing_some_role category to classify things according to roles/viewpoints; classification under this category is application-dependant
supertype: group__grouping any number of entities (members) considered as a unit
supertype: collection something gathering separated things (entities/situations)
supertype: divisible_entity__divisibleentity many classifications under this category are application-dependant
supertype: entity something that can be "involved" in a situation
supertype: divisible_thing__divisiblething
supertype: thing__something___T__t___3D_or_4D_thing_or_anything_else any category (type or individual) is instance of this type; any type is also a subtype of this type
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