#infinity__eternity__forever time without end
subtype: alpha_and_omega.infinity the first and last; signifies God's eternity
supertype: time the continuum of experience in which events pass from the future through the present to the past
supertype: time_measure__temporal_attribute_or_quality_or_measure temporal duration or positions of time_points and time_intervals along the universal timeline
supertype: attribute_or_quality_or_measure e.g., mass, mass unit, 1 kg, frequency, [2-3] hz, color, blue, speed, 1 m/s
supertype: non_spatial_object__nonspatialobject abstraction or description content/medium/container (a description medium that has some spatial feature is both instance of sumo#object and pm#non_spatial_object
supertype: entity something that can be "involved" in a situation
supertype: thing__something___T__t___3D_or_4D_thing_or_anything_else any category (type or individual) is instance of this type; any type is also a subtype of this type
supertype: intangible The collection of things that are not physical -- are not made of, or encoded in, matter. Every cyc#Collection is a cyc#intangible (even if its instances are tangible), and so are some cyc#individuals. Caution: do not confuse `tangibility' with `perceivability' -- humans can perceive light even though it's intangible--at least in a sense.
supertype: partially_intangible__partiallyintangible The collection of things that either are wholly intangible (see cyc#Intangible) or have at least one intangible (i.e. immaterial) part (see cyc#intangibleParts). This includes intangible individuals, such as instances of cyc#Number-General or cyc#Agreement, as well as non-individuals (all of which are intangible), i.e. instances of cyc#SetOrCollection. It also includes things that have both tangible and intangible components (see cyc#CompositeTangibleAndIntangibleObject), such as a printed copy of a newspaper (as its information content is intangible) or a person (as her mental states are intangible).
supertype: thing__something___T__t___3D_or_4D_thing_or_anything_else any category (type or individual) is instance of this type; any type is also a subtype of this type
supertype: thing_that_can_be_seen_as_a_relation usable as relation type
supertype: thing_playing_some_role category to classify things according to roles/viewpoints; classification under this category is application-dependant
supertype: thing__something___T__t___3D_or_4D_thing_or_anything_else any category (type or individual) is instance of this type; any type is also a subtype of this type
supertype: individual__particular___supertype_of_1st_order_types all individuals (for concepts or relations) are implicitely or explicitely instance of that type
supertype: thing__something___T__t___3D_or_4D_thing_or_anything_else any category (type or individual) is instance of this type; any type is also a subtype of this type
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