pm#thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type
  closed_exclusion:  owl#nothing
  instance of:  sumo#class
  equal:  owl#thing (pm)  cyc#thing (pm)  akts#Thing (pm)  sumo#entity (pm)  sowa#entity (pm)  rdfs#Resource (pm)  nsm#thing
  subtype:  pm#situation  something that "occurs" in a real/imaginary region of time and space
     subtype:  pm#process__proces  situation commonly considered as making a change during some period of time
        subtype:  pm#event  process considered instantaneous from some viewpoint; classification under this category is application-dependant
        subtype:  pm#problem_solving_process__problemsolvingproces  cognitive activity to solve a problem
        subtype:  pm#process_with_particular_feature
        subtype:  #cognitive_process__cognitiveproces__process__proces__cognitive_operation__cognitiveoperation__act  the performance of some composite cognitive activity; an operation that affects mental contents; "the process of thinking"; "the act of remembering"
        subtype:  #unconscious_process__unconsciousproces__process__proces  a mental process that you are not directly aware of; "the process of denial"
        subtype:  #human_action__humanaction__act__human_activity__humanactivity  something that people do or cause to happen
        subtype:  pm#process_playing_some_role
     subtype:  pm#state  situation that is not a process
        subtype:  #state  the way something is with respect to its main attributes; "the current state of knowledge"; "his state of health"; "in a weak financial state"
        subtype:  #feeling  the state of experiencing affective and emotional states; "he had a feeling of euphoria"
        subtype:  pm#state_playing_some_role
     subtype:  pm#situation_playing_some_role  e.g., a causal situation
        subtype:  pm#process_playing_some_role
        subtype:  dl#achievement__ach  atomic eventive occurence, e.g., reaching a summit, a departure, a death
        subtype:  dl#accomplishment__ACC  non atomic eventive occurence, e.g., a conference, an ascent, a performance
        subtype:  #resultant__result__outcome  something that results; "he listened for the results on the radio"
        subtype:  #outcome__effect__result__event__issue__upshot  a phenomenon that follows and is caused by some previous phenomenon; "the magnetic effect was greater when the rod was lengthwise"; "his decision had depressing consequences for business"; "he acted very wise after the event"
        subtype:  #evidence.situation__grounds  your basis for belief or disbelief; knowledge on which to base belief; "the evidence that smoking causes lung cancer is very compelling"
     subtype:  dl#perdurant__occurence___PD
        subtype:  dl#stative__STV  as opposed to eventive occurrences, the sum of two stative occurences is the same kind of occurrence, e.g., the sum of 2 sittings is a sitting
        subtype:  dl#event__EV  as opposed to stative occurrences, the sum of two eventive occurences is not the same kind of occurrence
     subtype:  sumo#process__proces__physicalsituation  intuitively, the class of things that happen and have temporal parts or stages; examples include extended events like a football match or a race, actions like pursuing and reading, and biological processes; sumo#process is not identical to pm#situation because an instance of pm#situation is not necessarily an instance of sumo#physical
        subtype:  sumo#dual_object_process  process requiring two nonidentical patients
        subtype:  #state  the way something is with respect to its main attributes; "the current state of knowledge"; "his state of health"; "in a weak financial state"
        subtype:  #feeling  the state of experiencing affective and emotional states; "he had a feeling of euphoria"
        subtype:  #cognitive_process__cognitiveproces__process__proces__cognitive_operation__cognitiveoperation__act  the performance of some composite cognitive activity; an operation that affects mental contents; "the process of thinking"; "the act of remembering"
        subtype:  #unconscious_process__unconsciousproces__process__proces  a mental process that you are not directly aware of; "the process of denial"
        subtype:  #human_action__humanaction__act__human_activity__humanactivity  something that people do or cause to happen
        subtype:  #phenomenon  any state or process known through the senses rather than by intuition or reasoning
        subtype:  #event  something that happens at a given place and time
     subtype:  sowa#process__proces__physicalindependentoccurrent___spatially_located_process  click here for details
     subtype:  sowa#participation__physical_relative_occurrent  click here for details
     subtype:  sowa#situation__physical_mediating_occurrent___spatially_located_situation  click here for details
     subtype:  pm#situation_categorized_in_an_ontology
  subtype:  pm#entity  something that can be "involved" in a situation
     subtype:  sumo#object__entity_with_spatial_feature  spatial object (space, location or physical object) or description medium/container (e.g., string, language, image); in a 4D ontology, an object is something whose spatiotemporal extent is thought of as dividing into spatial parts roughly parallel to the time-axis
        subtype:  pm#spatial_object__spatialobject  object which as a direct spatial location, e.g., physical object, spatial region or shape
        subtype:  sumo#self_connected_object  object that does not consist of two or more disconnected parts
        subtype:  sumo#collection__physical_collection  such a collection has members like a class, but unlike a class, it has a position in space-time and members can be added and subtracted without thereby changing the identity of the collection; some examples are toolkits, football teams, and flocks of sheep
     subtype:  pm#non_spatial_object__nonspatialobject  abstraction or description content/medium/container (a description medium that has some spatial feature is both instance of sumo#object and pm#non_spatial_object
        subtype:  pm#attribute_or_quality_or_measure  e.g., mass, mass unit, 1 kg, frequency, [2-3] hz, color, blue, speed, 1 m/s
        subtype:  pm#non_spatial_object_that_is_not_an_attribute_or_quality_or_measure
        subtype:  sumo#abstract__entity_without_spatial_feature  e.g., knowledge, motivation, measure; properties or qualities as distinguished from any particular embodiment of the properties/qualities in a physical medium; instances of sumo#abstract can be said to exist in the same sense as mathematical objects such as sets and relations, but they cannot exist at a particular place or time without some physical encoding or embodiment
        subtype:  pm#non_spatial_object_playing_some_role
     subtype:  pm#entity_playing_some_role  e.g., an agent, an owner
        subtype:  pm#owned_entity__ownedentity
        subtype:  pm#entity_part
        subtype:  #variable  something that is likely to vary; something that is subject to variation; "the weather is one variable to be considered"
        subtype:  pm#tool
        subtype:  pm#situation_result__situationresult
        subtype:  pm#process_recipient__processrecipient  recipient of a process
        subtype:  pm#process_object__processobject
        subtype:  pm#causal_entity__agent  something (animal or software agent) able to act
        subtype:  pm#imaginary_entity__imaginaryentity  an entity that has been imagined
        subtype:  #essential__necessity__requirement__requisite__necessary  anything indispensable; "food and shelter are necessities of life"; "the essentials of the good life"; "allow farmers to buy their requirements under favorable conditions"; "a place where the requisites of water fuel and fodder can be obtained"
        subtype:  #inessential__nonessential  anything that is not essential; "they discarded all their inessentials"
        subtype:  #self-contained_entity__thing  a separate and self-contained entity
        subtype:  #anticipation  some early entity whose type or style anticipates a later one; "there were many anticipations of Darwinian theory"; "the hour glass was an anticipation of the clock"
        subtype:  #unnamed_thing__unnamedthing__thing  an entity that is not named specifically; "I couldn't tell what the thing was"
        subtype:  #holy_of_holies  something that is regarded as inviolable or sacred; "every politician fears to touch that holy of holies, the Social Security System"
        subtype:  #representation  creation that is a visual or tangible rendering of someone or something
     subtype:  dl#endurant__ED
        subtype:  dl#physical_endurant__PED
        subtype:  dl#non-physical_endurant__NPED
        subtype:  dl#arbitrary_sum__arbitrarysum__AS  e.g., the collection of a car and a foot
     subtype:  pm#undivisible_entity__undivisibleentity  many classifications under this category are application-dependant
     subtype:  pm#divisible_entity__divisibleentity  many classifications under this category are application-dependant
        subtype:  pm#collection  something gathering separated things (entities/situations)
        subtype:  sumo#corpuscular_object__corpuscularobject__composite_entity__compositeentity___divisible_entity_with_discrete_parts  self_connected_object whose parts have properties that are not shared by the whole
        subtype:  pm#amount_of_matter
        subtype:  lis#arranged_individual  possible_individual that has parts that play distinct roles with respect to the whole; click here for details
     subtype:  pm#entity_categorized_in_an_ontology
        subtype:  aktp#Publication-reference_or_Information-Bearing-Object_or_Technology_or_Method
  subtype:  pm#thing_playing_some_role  category to classify things according to roles/viewpoints; classification under this category is application-dependant
     subtype:  pm#thing_that_can_be_seen_as_a_relation  usable as relation type
        subtype:  pm#thing_that_can_be_seen_as_a_function  a node cannot be source of 2 comparable relations of such types and having different destinations
        subtype:  pm#attribute_or_quality_or_measure  e.g., mass, mass unit, 1 kg, frequency, [2-3] hz, color, blue, speed, 1 m/s
        subtype:  pm#entity_playing_some_role  e.g., an agent, an owner
        subtype:  #relation  an abstraction belonging to or characteristic of two entities or parts together
        subtype:  #psychological_feature__psychologicalfeature  a feature of the mental life of a living organism
        subtype:  #information  knowledge acquired through study or experience or instruction
        subtype:  #facility__facilities  services and space and equipment provided for a particular purpose; "catering facilities"; "toilet facilities"
     subtype:  pm#created_thing__createdthing  e.g., entity or situation that results from a process; in WordNet, #creation_result is for entities while #resultant is for situation
        subtype:  dl#artifact
        subtype:  #artifact__artefact  a man-made object taken as a whole
        subtype:  #creation_result__creation  an artifact that has been brought into existence by someone
        subtype:  #resultant__result__outcome  something that results; "he listened for the results on the radio"
     subtype:  pm#processing_thing
        subtype:  pm#process_or_process_description
        subtype:  pm#goal_directed_agent  goal directed causal entity, e.g., a problem solver or an interactional agent
     subtype:  #causal_agent__cause__causal_agency  any entity that causes events to happen
        subtype:  pm#causal_entity__agent  something (animal or software agent) able to act
        subtype:  #person__individual__someone__somebody__mortal__human__human_being__humanbeing__soul  a human being; "there was too much for one person to do"
        subtype:  #agent  an active and efficient cause; capable of producing a certain effect; "their research uncovered new disease agents"
        subtype:  #nature.causal_agent  a causal agent creating and controlling things in the universe; "the laws of nature"; "nature has seen to it that men are stronger than women"
        subtype:  #supernatural__occult  supernatural forces and events and beings collectively; "She doesn't believe in the supernatural"
        subtype:  #first_cause__firstcause__prime_mover__primemover__primum_mobile  a self-caused agent that is the cause of all things; "God is the first cause"
        subtype:  #catalyst  something that causes an important event to happen; "the invasion acted as a catalyst to unite the country"
        subtype:  #deus_ex_machina  any active agent who appears unexpectedly to solve and insoluble difficulty
        subtype:  #operator.causal_agent__manipulator  an agent that operates some apparatus or machine; "the operator of the switchboard"
        subtype:  #power.causal_agent__force  one possessing or exercising power or influence or authority: "the mysterious presence of an evil power"; "may the force be with you"; "the forces of evil"
        subtype:  #vital_principle__vitalprinciple__life_principle  a hypothetical force to which the functions and qualities peculiar to living things are sometimes ascribed
        subtype:  #engine.causal_agent  something used to achieve a purpose: "an engine of change"
        subtype:  #cause_of_death__killer  the causal agent resulting in death; "heart disease is the biggest killer in the United States"
        subtype:  #danger.causal_agent  a cause of pain or injury or loss; "he feared the dangers of traveling by air"
        subtype:  #agent.causal_agent  a substance that exerts some force or effect
        instance:  #Destiny__Fate
     subtype:  pm#error
     subtype:  pm#failure
     subtype:  pm#fault
     subtype:  pm#thing_needed_for_some_process
        subtype:  pm#process_object__processobject
        subtype:  pm#thing_needed_for_knowledge_engineering
        subtype:  pm#attraction
        subtype:  pm#domain_user__domainuser  for grouping users of a domain
        subtype:  pm#Domain_object  for grouping objects of a domain
        subtype:  pm#RFID_related_entity_or_process
     subtype:  pm#situation_playing_some_role  e.g., a causal situation
        subtype:  pm#process_playing_some_role
        subtype:  dl#achievement__ach  atomic eventive occurence, e.g., reaching a summit, a departure, a death
        subtype:  dl#accomplishment__ACC  non atomic eventive occurence, e.g., a conference, an ascent, a performance
        subtype:  #resultant__result__outcome  something that results; "he listened for the results on the radio"
        subtype:  #outcome__effect__result__event__issue__upshot  a phenomenon that follows and is caused by some previous phenomenon; "the magnetic effect was greater when the rod was lengthwise"; "his decision had depressing consequences for business"; "he acted very wise after the event"
        subtype:  #evidence.situation__grounds  your basis for belief or disbelief; knowledge on which to base belief; "the evidence that smoking causes lung cancer is very compelling"
     subtype:  sowa#mediating_thing__mediatingthing  Peirce/Sowa's notion of "thirdness"; click here for details
        subtype:  sowa#nexus__nexu__physical_mediating_thing  click here for details
        subtype:  sowa#intention__abstract_mediating_thing  click here for details
     subtype:  sowa#relative_thing  Peirce/Sowa's notion of "secondness"; click here for details
        subtype:  sowa#prehension__physical_relative_thing  click here for details
        subtype:  sumo#proposition__abstract_relative_thing___situation_description  piece of information; this piece of information may be represented by content_bearing_object(s) such as a string, a sound or an icon; click here for details
  subtype:  sowa#independent_thing__independentthing  Peirce/Sowa's notion of "firstness"; click here for details
     subtype:  sowa#actuality__physical_independent_thing  click here for details
        subtype:  sowa#object__physical_independent_continuant  click here for details
        subtype:  sowa#process__proces__physicalindependentoccurrent___spatially_located_process  click here for details
     subtype:  sowa#form__abstract_independent_thing  click here for details
        subtype:  sowa#schema__abstract_independent_continuant  click here for details
        subtype:  sowa#script__abstract_independent_occurrent  click here for details
  subtype:  sowa#continuant__spatial_entity_with_time_independent_identity  click here for details
     subtype:  sowa#object__physical_independent_continuant  click here for details
     subtype:  sowa#schema__abstract_independent_continuant  click here for details
     subtype:  sowa#juncture__physical_relative_continuant  click here for details
     subtype:  sowa#description__abstract_relative_continuant  click here for details
     subtype:  sowa#structure__physical_mediating_continuant  click here for details
     subtype:  sowa#reason__abstract_mediating_continuant  click here for details
  subtype:  sowa#occurrent__thing_without_temporally_stable_identity  click here for details
     subtype:  sowa#process__proces__physicalindependentoccurrent___spatially_located_process  click here for details
     subtype:  sowa#script__abstract_independent_occurrent  click here for details
     subtype:  sowa#participation__physical_relative_occurrent  click here for details
     subtype:  sowa#history__abstract_relative_occurrent  click here for details
     subtype:  sowa#situation__physical_mediating_occurrent___spatially_located_situation  click here for details
     subtype:  sowa#purpose__abstract_mediating_occurrent  click here for details
  subtype:  3D#thing  an object seen from a 3D (or endurantist) perspective, i.e. where a spatial entity may have a time independent identity, as opposed for example to the 4D perspective where each spatial entity has an associated time frame; click here and here for details
     subtype:  dl#endurant__ED
        subtype:  dl#physical_endurant__PED
        subtype:  dl#non-physical_endurant__NPED
        subtype:  dl#arbitrary_sum__arbitrarysum__AS  e.g., the collection of a car and a foot
  subtype:  4D#thing  an object seen from a 3D (or perdurantist) perspective; click here and here for details
     subtype:  lis#thing  anything that is or may be thought about or perceived; click here for details
        subtype:  lis#possible_individual  something that exists in space and time; click here for details
        subtype:  lis#abstract_object  a thing that does not exist in space-time; click here for details
  subtype:  sumo#physical__physical_thing  an entity that has a location in space-time; locations are themselves understood to have a location in space-time; click here for more details on the identical category sowa#physical_thing
     subtype:  sumo#object__entity_with_spatial_feature  spatial object (space, location or physical object) or description medium/container (e.g., string, language, image); in a 4D ontology, an object is something whose spatiotemporal extent is thought of as dividing into spatial parts roughly parallel to the time-axis
        subtype:  pm#spatial_object__spatialobject  object which as a direct spatial location, e.g., physical object, spatial region or shape
        subtype:  sumo#self_connected_object  object that does not consist of two or more disconnected parts
        subtype:  sumo#collection__physical_collection  such a collection has members like a class, but unlike a class, it has a position in space-time and members can be added and subtracted without thereby changing the identity of the collection; some examples are toolkits, football teams, and flocks of sheep
     subtype:  sumo#process__proces__physicalsituation  intuitively, the class of things that happen and have temporal parts or stages; examples include extended events like a football match or a race, actions like pursuing and reading, and biological processes; sumo#process is not identical to pm#situation because an instance of pm#situation is not necessarily an instance of sumo#physical
        subtype:  sumo#dual_object_process  process requiring two nonidentical patients
        subtype:  #state  the way something is with respect to its main attributes; "the current state of knowledge"; "his state of health"; "in a weak financial state"
        subtype:  #feeling  the state of experiencing affective and emotional states; "he had a feeling of euphoria"
        subtype:  #cognitive_process__cognitiveproces__process__proces__cognitive_operation__cognitiveoperation__act  the performance of some composite cognitive activity; an operation that affects mental contents; "the process of thinking"; "the act of remembering"
        subtype:  #unconscious_process__unconsciousproces__process__proces  a mental process that you are not directly aware of; "the process of denial"
        subtype:  #human_action__humanaction__act__human_activity__humanactivity  something that people do or cause to happen
        subtype:  #phenomenon  any state or process known through the senses rather than by intuition or reasoning
        subtype:  #event  something that happens at a given place and time
     subtype:  sowa#actuality__physical_independent_thing  click here for details
        subtype:  sowa#object__physical_independent_continuant  click here for details
        subtype:  sowa#process__proces__physicalindependentoccurrent___spatially_located_process  click here for details
     subtype:  sowa#prehension__physical_relative_thing  click here for details
        subtype:  sowa#juncture__physical_relative_continuant  click here for details
        subtype:  sowa#participation__physical_relative_occurrent  click here for details
     subtype:  sowa#nexus__nexu__physical_mediating_thing  click here for details
        subtype:  sowa#structure__physical_mediating_continuant  click here for details
        subtype:  sowa#situation__physical_mediating_occurrent___spatially_located_situation  click here for details
     subtype:  lis#possible_individual  something that exists in space and time; click here for details
        subtype:  lis#activity  possible_individual that brings about change by causing the "event" that marks the "beginning", or the "event" that marks the "ending" of a possible_individual; click here for details
        subtype:  lis#event  possible_individual with zero extent in time; click here for details
        subtype:  lis#actual_individual  possible_individual that is a part of the space-time continuum that we inhabit; click here for details
        subtype:  lis#physical_object  possible_individual that is a distribution of matter, energy, or both; click here for details
        subtype:  lis#whole_life_individual
        subtype:  lis#arranged_individual  possible_individual that has parts that play distinct roles with respect to the whole; click here for details
        subtype:  lis#period_in_time
  subtype:  cyc#partially_tangible__partiallytangible  A subcollection of cyc#SpatialThing-Localized and cyc#TemporalThing. Each instance of cyc#PartiallyTangible has a tangible (i.e. material) part and a temporal extent (i.e. it exists in time). It might or might not also have an intangible part. For example, a particular copy of a book is made of matter, has temporal extent, and also has an intangible part: the information content of the text markings on its pages.
     subtype:  cyc#PartiallyTangibleProduct
     subtype:  cyc#CordlikeObject
     subtype:  cyc#MineralOre
     subtype:  cyc#Secretion-Bodily
     subtype:  cyc#EdibleStuff
     subtype:  cyc#ConnectedPhysicalPathSystem
     subtype:  cyc#JunctionOfPaths
     subtype:  cyc#CavityInteriorContent
     subtype:  cyc#ContainerShapedObject
     subtype:  cyc#PhysicalSeries
     subtype:  cyc#MolecularStuff
     subtype:  cyc#Corner-2or3d
     subtype:  cyc#VisualMark
     subtype:  cyc#ContactLocation
     subtype:  cyc#Wall-GenericBarrier
     subtype:  cyc#ComplexPhysicalObject
     subtype:  cyc#Sensor
     subtype:  cyc#MicroscopicScaleObject
     subtype:  cyc#NaturalTangibleStuff
     subtype:  cyc#InanimateThing
     subtype:  cyc#OrganicStuff
     subtype:  cyc#EdgeOnObject
     subtype:  cyc#Surface-Physical
     subtype:  cyc#SheetOfSomeStuff
     subtype:  cyc#CompositeTangibleAndIntangibleObject
     subtype:  cyc#HumanScaleObject
     subtype:  cyc#DrugSubstance
     subtype:  cyc#InorganicStuff
     subtype:  cyc#PipingSystem-Generic
     subtype:  cyc#Covering-Object
     subtype:  cyc#ConductingMedium
     subtype:  cyc#Plasma-StateOfMatter
     subtype:  cyc#FluidTangibleThing
     subtype:  cyc#SemiSolidTangibleThing
     subtype:  cyc#CavityWithWalls
     subtype:  cyc#SolidTangibleThing
     subtype:  cyc#Protrusion
     subtype:  cyc#Mixture
     subtype:  cyc#SolidSurfacePathThroughAir
     subtype:  cyc#ControlStructure-Physical
     subtype:  cyc#FluidConduit
     subtype:  cyc#SemiconductorStuff
     subtype:  cyc#ConvexTangibleObject
     subtype:  pm#spatial_object__spatialobject  object which as a direct spatial location, e.g., physical object, spatial region or shape
        subtype:  pm#space  point or extent in space
        subtype:  dl#physical_endurant__PED
        subtype:  sowa#object__physical_independent_continuant  click here for details
        subtype:  #mathematical_point__point  a geometric element that has position but no extension; "a point is defined by its coordinates"
        subtype:  pm#2D_object
        subtype:  pm#3D_object
        subtype:  cyc#information_bearing_thing__informationbearingthing  http://www.cyc.com/cycdoc/vocab/info-vocab.html#InformationBearingThing
  subtype:  cyc#partially_intangible__partiallyintangible  The collection of things that either are wholly intangible (see cyc#Intangible) or have at least one intangible (i.e. immaterial) part (see cyc#intangibleParts). This includes intangible individuals, such as instances of cyc#Number-General  or cyc#Agreement, as well as non-individuals (all of which are intangible), i.e. instances of cyc#SetOrCollection.  It also includes things that have both tangible and intangible components (see cyc#CompositeTangibleAndIntangibleObject),  such as a printed copy of a newspaper (as its information content is intangible) or a person (as her mental states are intangible).
     subtype:  cyc#intangible  The collection of things that are not physical -- are not made of, or encoded in, matter. Every cyc#Collection is a cyc#intangible (even if its instances are tangible), and so are some cyc#individuals.  Caution: do not confuse `tangibility' with `perceivability' -- humans can perceive light even though it's intangible--at least in a sense.
        subtype:  cyc#mathematical_or_computational_thing
        subtype:  cyc#intangible_individual
        subtype:  pm#non_spatial_object__nonspatialobject  abstraction or description content/medium/container (a description medium that has some spatial feature is both instance of sumo#object and pm#non_spatial_object
  subtype:  pm#undivisible_thing__undivisiblething  thing with no proper part
     subtype:  dl#atom__At
        subtype:  dl#temporary_atom__temporaryatom__At
     subtype:  pm#undivisible_entity__undivisibleentity  many classifications under this category are application-dependant
  subtype:  pm#divisible_thing__divisiblething
     subtype:  pm#divisible_entity__divisibleentity  many classifications under this category are application-dependant
        subtype:  pm#collection  something gathering separated things (entities/situations)
        subtype:  sumo#corpuscular_object__corpuscularobject__composite_entity__compositeentity___divisible_entity_with_discrete_parts  self_connected_object whose parts have properties that are not shared by the whole
        subtype:  pm#amount_of_matter
        subtype:  lis#arranged_individual  possible_individual that has parts that play distinct roles with respect to the whole; click here for details
  subtype:  cyc#temporal_thing  The collection of all things that have temporal extent or location, i.e. things about which one might sensibly ask When? . cyc#TemporalThing thus contains many kinds of things, including events, physical objects, agreements, and abstract pieces of time. Note that cyc#TimePoint is a specialization of cyc#TemporalThing, since time points have temporal location, although they arguably lack temporal extent. Abstract things that are timeless -- such as mathematical sets, attributes, and numbers -- are of course _not_ instances of cyc#TemporalThing.
     subtype:  cyc#tangible  Something which is not intangible, something which is physical, made of matter. It does not matter whether things are real of imaginary. Therefore we consider Mickey Mouse's car and a hippogriff as  tangible things
        subtype:  pm#physical_entity__object  spatial entity made of matter
     subtype:  cyc#Artifact-Generic
     subtype:  cyc#Situation-Temporal
     subtype:  cyc#SpatialThing-Localized
     subtype:  cyc#Series
     subtype:  cyc#BeliefSystem
     subtype:  cyc#SomethingExisting
     subtype:  cyc#TimeInterval
     subtype:  cyc#Product
     subtype:  cyc#Group
     subtype:  cyc#Credential
     subtype:  cyc#HumanLanguage
     subtype:  cyc#SoftwareParameter
     subtype:  pm#causal_entity__agent  something (animal or software agent) able to act
        subtype:  pm#goal_directed_agent  goal directed causal entity, e.g., a problem solver or an interactional agent
        subtype:  pm#perhaps_goal_directed_causal_entity  e.g., supernatural forces
        subtype:  pm#without_goal_causal_entity  non conscious entity and not AI_Agent
        subtype:  dl#agentive_physical_object__APO  something or someone that can act on its own and produce changes in the world
        subtype:  dl#agentive_social_object__ASO
        subtype:  #computer_code__code  (computer science) the symbolic arrangement of data or instructions in a computer program or the set of such instructions
  subtype:  pm#non_temporal_thing
  subtype:  pm#individual__particular___supertype_of_1st_order_types  all individuals (for concepts or relations) are implicitely or explicitely instance of that type
     subtype:  pm#spatial_object__spatialobject  object which as a direct spatial location, e.g., physical object, spatial region or shape
        subtype:  pm#space  point or extent in space
        subtype:  dl#physical_endurant__PED
        subtype:  sowa#object__physical_independent_continuant  click here for details
        subtype:  #mathematical_point__point  a geometric element that has position but no extension; "a point is defined by its coordinates"
        subtype:  pm#2D_object
        subtype:  pm#3D_object
        subtype:  cyc#information_bearing_thing__informationbearingthing  http://www.cyc.com/cycdoc/vocab/info-vocab.html#InformationBearingThing
     subtype:  pm#description_content__descriptioncontent__information  e.g., a narration, an hypothesis
        subtype:  pm#knowledge_representation__knowledgerepresentation  what a formal/semi-formal statement expresses
        subtype:  sumo#proposition__abstract_relative_thing___situation_description  piece of information; this piece of information may be represented by content_bearing_object(s) such as a string, a sound or an icon; click here for details
        subtype:  sowa#intention__abstract_mediating_thing  click here for details
        subtype:  dl#fact
        subtype:  pm#narration  report, story, biography, etc.
        subtype:  pm#fact_generalization  description generalizing facts or ideas
        subtype:  pm#description_with_KADS_inference_structure  dataflow graph of "inferences" (tasks) the inputs/outputs of which are described by "roles"
        subtype:  kads#role
        subtype:  rdf#description
        subtype:  #subject_matter__subjectmatter__message__content__substance  what a communication that is about something is about
        subtype:  #written_material__writtenmaterial__writing__piece_of_writing  the work of a writer; anything expressed in letters of the alphabet (especially when considered from the point of view of style and effect); "the writing in her novels is excellent"; "that editorial was a fine piece of writing"
        subtype:  #code.laws__codification  a set of rules or principles or laws especially written ones
        subtype:  #public_knowledge__general_knowledge__generalknowledge  knowledge that is available to anyone
        subtype:  #cognitive_factor__cognitivefactor  something immaterial (as a circumstance or influence) that contributes to producing a result
        subtype:  #perception.cognition  knowledge gained by perceiving; "a man admired for the depth of his perception"
        subtype:  #cognitive_content__cognitivecontent__content__mental_object  the sum or range of what has been perceived, discovered, or learned
        subtype:  #history.cognition  all that is remembered of the past as preserved in writing; a body of knowledge: "the dawn of recorded history"; "from the beginning of history"
        subtype:  #mental_attitude__attitude  a complex mental state involving beliefs and feelings and values and dispositions to act in certain ways; "he had the attitude that work was fun"
     subtype:  pm#description_container__descriptioncontainer  file, image, ... but not a disk or a piece of paper
        subtype:  pm#document_element__document___DE  a part of a document or the whole document
     subtype:  pm#attribute_or_quality_or_measure  e.g., mass, mass unit, 1 kg, frequency, [2-3] hz, color, blue, speed, 1 m/s
        subtype:  pm#time_measure__temporal_attribute_or_quality_or_measure  temporal duration or positions of time_points and time_intervals along the universal timeline
        subtype:  pm#physical/spatial_attribute_or_quality_or_measure  e.g., mass/length/color measure; here are most of the subtypes of #property.attribute, e.g., #visual_property
        subtype:  pm#process_attribute_or_quality_or_measure  e.g., a speed measure
        subtype:  pm#psychological_attribute_or_quality_or_measure
        subtype:  pm#social_attribute_or_quality_or_measure
        subtype:  pm#modality_measure  e.g., pm#never is as an instance
        subtype:  pm#numeric_attribute__numericattribute
        subtype:  pm#unit_of_measure   Any kind of unit of measure, metre, dollar, kilogram, etc. 
        subtype:  pm#security_attribute
        subtype:  sumo#Attribute
        subtype:  sumo#quantity  any specification of how many or how much of something there is
        subtype:  #measure__quantity__amount__quantum  how much there is of something that you can measure
        subtype:  #attribute  an abstraction belonging to or characteristic of an entity
        subtype:  #property__attribute__dimension  a construct whereby objects or individuals can be distinguished; "self-confidence is not an endearing property"
        subtype:  #magnitude_relation__magnituderelation__quantitative_relation  a relation between magnitudes
     subtype:  dl#entity  a category from DOLCE or generalized by a category from DOLCE
        subtype:  dl#atom__At
        subtype:  dl#abstract_or_perdurant__AB_or_PD
        subtype:  dl#quality_or_endurant_or_perdurant__Q_or_ED_or_PD
     subtype:  dolce#entity
     subtype:  dolce#particular  a 0-order type
        subtype:  is#instance_of_first_order_class
        subtype:  pm#Higgins_object
  subtype:  dolce#world
  subtype:  pm#thing_that_is_not_a_domain
  subtype:  pm#thing_categorized_in_an_ontology
     subtype:  pm#entity_categorized_in_an_ontology
        subtype:  aktp#Publication-reference_or_Information-Bearing-Object_or_Technology_or_Method
     subtype:  pm#situation_categorized_in_an_ontology
     subtype:  pm#P3P_thing
        subtype:  pm#P3P_class
        subtype:  pm#P3P_context_dependent
        subtype:  p3p#ExtOptional__optional  A P3P processor is not required to understand the value of the rdf:valueof property of resources of this type.
        subtype:  p3p#ExtMandatory__mandatory  A P3P processor is required to understand the value of the rdf:valueof property of resources of this type.
        subtype:  p3p#DataElement  A specific item of data a service might collect
        subtype:  p3p#DataElementComponent  Data Element Component
        subtype:  p3p#PolicyResource  A PolicyReference or a Policy
        subtype:  p3p#Expiry  States how long the policy reference file (or policies) remains valid.
        subtype:  p3p#Hint  A hint where other relevant policy references can be found.
        subtype:  p3p#CookieDescription  A description of a set of cookies
        subtype:  p3p#Disclosure__privacy_statement__privacystatement  A natural language privacy statement
        subtype:  p3p#OptInstructions  Instructions that users can follow to request or decline to have their data used for a particular purpose.
        subtype:  p3p#Test  Used for testing purposes.  If a policy is of type p3p#Test then the policy is just an  example and as such it MUST be ignored.
        subtype:  p3p#LegalEntity  a legal entity
        subtype:  p3p#Access  The superclass of all classes of information defined by p3p.
        subtype:  p3p#DisputeResolution__resolution_procedure  A dispute resolution procedure.
        subtype:  p3p#Remedy  A remedy in case a policy breach occurs.
        subtype:  p3p#Statement  A data practice applied to particular types of data
        subtype:  p3p#Purpose  The purpose for which the data practise is employed
        subtype:  p3p#Recipient  A legal entity, or domain, beyond the service provider  and its agents where data may be distributed
        subtype:  p3p#RetentionPolicy  A retention policy
        subtype:  p3p#Category
        subtype:  p3p#Image  An image or logo
  subtype:  pm#dbpedia_thing__dbpediathing


1 schema is about pm#thing
[pm#graph1_on_thing
     [any pm#thing,
          may have for pm#url: a pm#URL]
];


16 statements are about direct instances of pm#thing: pm#graph1_on_collection, pm#graph1_on_situation, pm#graph1_on_transaction, pm#graph1_on_birth, pm#graph1_on_human_motion, pm#graph1_on_flight, pm#graph1_on_conference, pm#graph1_on_description, pm#graph1_on_description_container, pm#graph1_on_description_medium, pm#graph1_on_file, pm#graph1_on_written_material, pm#graph1_on_publication, pm#graph1_on_report, pm#graph35_on_article

pm#thing has many specializing statements. Browse its subtypes, or click here for a search form or here to represent such an object.

368 categories printed (given exploration depth: 3)


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