pm#thing__something___T__t___3D_or_4D_thing_or_anything_else any category (type or individual) is instance of this type; any type is also a subtype of this type
closed_exclusion: owl#nothing
instance of: sumo#class
equal: owl#thing (pm) cyc#thing (pm) akts#Thing (pm) sumo#entity (pm) sowa#entity (pm) rdfs#Resource (pm) nsm#thing
subtype: pm#situation something that "occurs" in a real/imaginary region of time and space
subtype: pm#process__proces situation commonly considered as making a change during some period of time
subtype: pm#event process considered instantaneous from some viewpoint; classification under this category is application-dependant
subtype: pm#problem_solving_process__problemsolvingproces cognitive activity to solve a problem
subtype: pm#process_with_particular_feature
subtype: #cognitive_process__cognitiveproces__process__proces__cognitive_operation__cognitiveoperation__act the performance of some composite cognitive activity; an operation that affects mental contents; "the process of thinking"; "the act of remembering"
subtype: #unconscious_process__unconsciousproces__process__proces a mental process that you are not directly aware of; "the process of denial"
subtype: #human_action__humanaction__act__human_activity__humanactivity something that people do or cause to happen
subtype: pm#process_playing_some_role
subtype: pm#state situation that is not a process
subtype: #state the way something is with respect to its main attributes; "the current state of knowledge"; "his state of health"; "in a weak financial state"
subtype: #feeling the state of experiencing affective and emotional states; "he had a feeling of euphoria"
subtype: pm#state_playing_some_role
subtype: pm#situation_playing_some_role e.g., a causal situation
subtype: pm#process_playing_some_role
subtype: dl#achievement__ach atomic eventive occurence, e.g., reaching a summit, a departure, a death
subtype: dl#accomplishment__ACC non atomic eventive occurence, e.g., a conference, an ascent, a performance
subtype: #resultant__result__outcome something that results; "he listened for the results on the radio"
subtype: #outcome__effect__result__event__issue__upshot a phenomenon that follows and is caused by some previous phenomenon; "the magnetic effect was greater when the rod was lengthwise"; "his decision had depressing consequences for business"; "he acted very wise after the event"
subtype: #evidence.situation__grounds your basis for belief or disbelief; knowledge on which to base belief; "the evidence that smoking causes lung cancer is very compelling"
subtype: dl#perdurant__occurence___PD
subtype: dl#stative__STV as opposed to eventive occurrences, the sum of two stative occurences is the same kind of occurrence, e.g., the sum of 2 sittings is a sitting
subtype: dl#event__EV as opposed to stative occurrences, the sum of two eventive occurences is not the same kind of occurrence
subtype: sumo#process__proces__physicalsituation intuitively, the class of things that happen and have temporal parts or stages; examples include extended events like a football match or a race, actions like pursuing and reading, and biological processes; sumo#process is not identical to pm#situation because an instance of pm#situation is not necessarily an instance of sumo#physical
subtype: sumo#dual_object_process process requiring two nonidentical patients
subtype: #state the way something is with respect to its main attributes; "the current state of knowledge"; "his state of health"; "in a weak financial state"
subtype: #feeling the state of experiencing affective and emotional states; "he had a feeling of euphoria"
subtype: #cognitive_process__cognitiveproces__process__proces__cognitive_operation__cognitiveoperation__act the performance of some composite cognitive activity; an operation that affects mental contents; "the process of thinking"; "the act of remembering"
subtype: #unconscious_process__unconsciousproces__process__proces a mental process that you are not directly aware of; "the process of denial"
subtype: #human_action__humanaction__act__human_activity__humanactivity something that people do or cause to happen
subtype: #phenomenon any state or process known through the senses rather than by intuition or reasoning
subtype: #event something that happens at a given place and time
subtype: sowa#process__proces__physicalindependentoccurrent___spatially_located_process click here for details
subtype: sowa#participation__physical_relative_occurrent click here for details
subtype: sowa#situation__physical_mediating_occurrent___spatially_located_situation click here for details
subtype: pm#situation_categorized_in_an_ontology
subtype: pm#entity something that can be "involved" in a situation
subtype: sumo#object__entity_with_spatial_feature spatial object (space, location or physical object) or description medium/container (e.g., string, language, image); in a 4D ontology, an object is something whose spatiotemporal extent is thought of as dividing into spatial parts roughly parallel to the time-axis
subtype: pm#spatial_object__spatialobject object which as a direct spatial location, e.g., physical object, spatial region or shape
subtype: sumo#self_connected_object object that does not consist of two or more disconnected parts
subtype: sumo#collection__physical_collection such a collection has members like a class, but unlike a class, it has a position in space-time and members can be added and subtracted without thereby changing the identity of the collection; some examples are toolkits, football teams, and flocks of sheep
subtype: pm#non_spatial_object__nonspatialobject abstraction or description content/medium/container (a description medium that has some spatial feature is both instance of sumo#object and pm#non_spatial_object
subtype: pm#attribute_or_quality_or_measure e.g., mass, mass unit, 1 kg, frequency, [2-3] hz, color, blue, speed, 1 m/s
subtype: pm#non_spatial_object_that_is_not_an_attribute_or_quality_or_measure
subtype: sumo#abstract__entity_without_spatial_feature e.g., knowledge, motivation, measure; properties or qualities as distinguished from any particular embodiment of the properties/qualities in a physical medium; instances of sumo#abstract can be said to exist in the same sense as mathematical objects such as sets and relations, but they cannot exist at a particular place or time without some physical encoding or embodiment
subtype: pm#non_spatial_object_playing_some_role
subtype: pm#entity_playing_some_role e.g., an agent, an owner
subtype: pm#owned_entity__ownedentity
subtype: pm#entity_part
subtype: #variable something that is likely to vary; something that is subject to variation; "the weather is one variable to be considered"
subtype: pm#tool
subtype: pm#situation_result__situationresult
subtype: pm#process_recipient__processrecipient recipient of a process
subtype: pm#process_object__processobject
subtype: pm#causal_entity__agent something (animal or software agent) able to act
subtype: pm#imaginary_entity__imaginaryentity an entity that has been imagined
subtype: #essential__necessity__requirement__requisite__necessary anything indispensable; "food and shelter are necessities of life"; "the essentials of the good life"; "allow farmers to buy their requirements under favorable conditions"; "a place where the requisites of water fuel and fodder can be obtained"
subtype: #inessential__nonessential anything that is not essential; "they discarded all their inessentials"
subtype: #self-contained_entity__thing a separate and self-contained entity
subtype: #anticipation some early entity whose type or style anticipates a later one; "there were many anticipations of Darwinian theory"; "the hour glass was an anticipation of the clock"
subtype: #unnamed_thing__unnamedthing__thing an entity that is not named specifically; "I couldn't tell what the thing was"
subtype: #holy_of_holies something that is regarded as inviolable or sacred; "every politician fears to touch that holy of holies, the Social Security System"
subtype: #representation creation that is a visual or tangible rendering of someone or something
subtype: dl#endurant__ED
subtype: dl#physical_endurant__PED
subtype: dl#non-physical_endurant__NPED
subtype: dl#arbitrary_sum__arbitrarysum__AS e.g., the collection of a car and a foot
subtype: pm#undivisible_entity__undivisibleentity many classifications under this category are application-dependant
subtype: pm#divisible_entity__divisibleentity many classifications under this category are application-dependant
subtype: pm#collection something gathering separated things (entities/situations)
subtype: sumo#corpuscular_object__corpuscularobject__composite_entity__compositeentity___divisible_entity_with_discrete_parts self_connected_object whose parts have properties that are not shared by the whole
subtype: pm#amount_of_matter
subtype: lis#arranged_individual possible_individual that has parts that play distinct roles with respect to the whole; click here for details
subtype: pm#entity_categorized_in_an_ontology
subtype: aktp#Publication-reference_or_Information-Bearing-Object_or_Technology_or_Method
subtype: pm#thing_playing_some_role category to classify things according to roles/viewpoints; classification under this category is application-dependant
subtype: pm#thing_that_can_be_seen_as_a_relation usable as relation type
subtype: pm#thing_that_can_be_seen_as_a_function a node cannot be source of 2 comparable relations of such types and having different destinations
subtype: pm#attribute_or_quality_or_measure e.g., mass, mass unit, 1 kg, frequency, [2-3] hz, color, blue, speed, 1 m/s
subtype: pm#entity_playing_some_role e.g., an agent, an owner
subtype: #relation an abstraction belonging to or characteristic of two entities or parts together
subtype: #psychological_feature__psychologicalfeature a feature of the mental life of a living organism
subtype: #information knowledge acquired through study or experience or instruction
subtype: #facility__facilities services and space and equipment provided for a particular purpose; "catering facilities"; "toilet facilities"
subtype: pm#created_thing__createdthing e.g., entity or situation that results from a process; in WordNet, #creation_result is for entities while #resultant is for situation
subtype: dl#artifact
subtype: #artifact__artefact a man-made object taken as a whole
subtype: #creation_result__creation an artifact that has been brought into existence by someone
subtype: #resultant__result__outcome something that results; "he listened for the results on the radio"
subtype: pm#processing_thing
subtype: pm#process_or_process_description
subtype: pm#goal_directed_agent goal directed causal entity, e.g., a problem solver or an interactional agent
subtype: #causal_agent__cause__causal_agency any entity that causes events to happen
subtype: pm#causal_entity__agent something (animal or software agent) able to act
subtype: #person__individual__someone__somebody__mortal__human__human_being__humanbeing__soul a human being; "there was too much for one person to do"
subtype: #agent an active and efficient cause; capable of producing a certain effect; "their research uncovered new disease agents"
subtype: #nature.causal_agent a causal agent creating and controlling things in the universe; "the laws of nature"; "nature has seen to it that men are stronger than women"
subtype: #supernatural__occult supernatural forces and events and beings collectively; "She doesn't believe in the supernatural"
subtype: #first_cause__firstcause__prime_mover__primemover__primum_mobile a self-caused agent that is the cause of all things; "God is the first cause"
subtype: #catalyst something that causes an important event to happen; "the invasion acted as a catalyst to unite the country"
subtype: #deus_ex_machina any active agent who appears unexpectedly to solve and insoluble difficulty
subtype: #operator.causal_agent__manipulator an agent that operates some apparatus or machine; "the operator of the switchboard"
subtype: #power.causal_agent__force one possessing or exercising power or influence or authority: "the mysterious presence of an evil power"; "may the force be with you"; "the forces of evil"
subtype: #vital_principle__vitalprinciple__life_principle a hypothetical force to which the functions and qualities peculiar to living things are sometimes ascribed
subtype: #engine.causal_agent something used to achieve a purpose: "an engine of change"
subtype: #cause_of_death__killer the causal agent resulting in death; "heart disease is the biggest killer in the United States"
subtype: #danger.causal_agent a cause of pain or injury or loss; "he feared the dangers of traveling by air"
subtype: #agent.causal_agent a substance that exerts some force or effect
instance: #Destiny__Fate
subtype: pm#error
subtype: pm#failure
subtype: pm#fault
subtype: pm#thing_needed_for_some_process
subtype: pm#process_object__processobject
subtype: pm#thing_needed_for_knowledge_engineering
subtype: pm#attraction
subtype: pm#domain_user__domainuser for grouping users of a domain
subtype: pm#Domain_object for grouping objects of a domain
subtype: pm#RFID_related_entity_or_process
subtype: pm#situation_playing_some_role e.g., a causal situation
subtype: pm#process_playing_some_role
subtype: dl#achievement__ach atomic eventive occurence, e.g., reaching a summit, a departure, a death
subtype: dl#accomplishment__ACC non atomic eventive occurence, e.g., a conference, an ascent, a performance
subtype: #resultant__result__outcome something that results; "he listened for the results on the radio"
subtype: #outcome__effect__result__event__issue__upshot a phenomenon that follows and is caused by some previous phenomenon; "the magnetic effect was greater when the rod was lengthwise"; "his decision had depressing consequences for business"; "he acted very wise after the event"
subtype: #evidence.situation__grounds your basis for belief or disbelief; knowledge on which to base belief; "the evidence that smoking causes lung cancer is very compelling"
subtype: sowa#mediating_thing__mediatingthing Peirce/Sowa's notion of "thirdness"; click here for details
subtype: sowa#nexus__nexu__physical_mediating_thing click here for details
subtype: sowa#intention__abstract_mediating_thing click here for details
subtype: sowa#relative_thing Peirce/Sowa's notion of "secondness"; click here for details
subtype: sowa#prehension__physical_relative_thing click here for details
subtype: sumo#proposition__abstract_relative_thing___situation_description piece of information; this piece of information may be represented by content_bearing_object(s) such as a string, a sound or an icon; click here for details
subtype: sowa#independent_thing__independentthing Peirce/Sowa's notion of "firstness"; click here for details
subtype: sowa#actuality__physical_independent_thing click here for details
subtype: sowa#object__physical_independent_continuant click here for details
subtype: sowa#process__proces__physicalindependentoccurrent___spatially_located_process click here for details
subtype: sowa#form__abstract_independent_thing click here for details
subtype: sowa#schema__abstract_independent_continuant click here for details
subtype: sowa#script__abstract_independent_occurrent click here for details
subtype: sowa#continuant__spatial_entity_with_time_independent_identity click here for details
subtype: sowa#object__physical_independent_continuant click here for details
subtype: sowa#schema__abstract_independent_continuant click here for details
subtype: sowa#juncture__physical_relative_continuant click here for details
subtype: sowa#description__abstract_relative_continuant click here for details
subtype: sowa#structure__physical_mediating_continuant click here for details
subtype: sowa#reason__abstract_mediating_continuant click here for details
subtype: sowa#occurrent__thing_without_temporally_stable_identity click here for details
subtype: sowa#process__proces__physicalindependentoccurrent___spatially_located_process click here for details
subtype: sowa#script__abstract_independent_occurrent click here for details
subtype: sowa#participation__physical_relative_occurrent click here for details
subtype: sowa#history__abstract_relative_occurrent click here for details
subtype: sowa#situation__physical_mediating_occurrent___spatially_located_situation click here for details
subtype: sowa#purpose__abstract_mediating_occurrent click here for details
subtype: 3D#thing an object seen from a 3D (or endurantist) perspective, i.e. where a spatial entity may have a time independent identity, as opposed for example to the 4D perspective where each spatial entity has an associated time frame; click here and here for details
subtype: dl#endurant__ED
subtype: dl#physical_endurant__PED
subtype: dl#non-physical_endurant__NPED
subtype: dl#arbitrary_sum__arbitrarysum__AS e.g., the collection of a car and a foot
subtype: 4D#thing an object seen from a 3D (or perdurantist) perspective; click here and here for details
subtype: lis#thing anything that is or may be thought about or perceived; click here for details
subtype: lis#possible_individual something that exists in space and time; click here for details
subtype: lis#abstract_object a thing that does not exist in space-time; click here for details
subtype: sumo#physical__physical_thing an entity that has a location in space-time; locations are themselves understood to have a location in space-time; click here for more details on the identical category sowa#physical_thing
subtype: sumo#object__entity_with_spatial_feature spatial object (space, location or physical object) or description medium/container (e.g., string, language, image); in a 4D ontology, an object is something whose spatiotemporal extent is thought of as dividing into spatial parts roughly parallel to the time-axis
subtype: pm#spatial_object__spatialobject object which as a direct spatial location, e.g., physical object, spatial region or shape
subtype: sumo#self_connected_object object that does not consist of two or more disconnected parts
subtype: sumo#collection__physical_collection such a collection has members like a class, but unlike a class, it has a position in space-time and members can be added and subtracted without thereby changing the identity of the collection; some examples are toolkits, football teams, and flocks of sheep
subtype: sumo#process__proces__physicalsituation intuitively, the class of things that happen and have temporal parts or stages; examples include extended events like a football match or a race, actions like pursuing and reading, and biological processes; sumo#process is not identical to pm#situation because an instance of pm#situation is not necessarily an instance of sumo#physical
subtype: sumo#dual_object_process process requiring two nonidentical patients
subtype: #state the way something is with respect to its main attributes; "the current state of knowledge"; "his state of health"; "in a weak financial state"
subtype: #feeling the state of experiencing affective and emotional states; "he had a feeling of euphoria"
subtype: #cognitive_process__cognitiveproces__process__proces__cognitive_operation__cognitiveoperation__act the performance of some composite cognitive activity; an operation that affects mental contents; "the process of thinking"; "the act of remembering"
subtype: #unconscious_process__unconsciousproces__process__proces a mental process that you are not directly aware of; "the process of denial"
subtype: #human_action__humanaction__act__human_activity__humanactivity something that people do or cause to happen
subtype: #phenomenon any state or process known through the senses rather than by intuition or reasoning
subtype: #event something that happens at a given place and time
subtype: sowa#actuality__physical_independent_thing click here for details
subtype: sowa#object__physical_independent_continuant click here for details
subtype: sowa#process__proces__physicalindependentoccurrent___spatially_located_process click here for details
subtype: sowa#prehension__physical_relative_thing click here for details
subtype: sowa#juncture__physical_relative_continuant click here for details
subtype: sowa#participation__physical_relative_occurrent click here for details
subtype: sowa#nexus__nexu__physical_mediating_thing click here for details
subtype: sowa#structure__physical_mediating_continuant click here for details
subtype: sowa#situation__physical_mediating_occurrent___spatially_located_situation click here for details
subtype: lis#possible_individual something that exists in space and time; click here for details
subtype: lis#activity possible_individual that brings about change by causing the "event" that marks the "beginning", or the "event" that marks the "ending" of a possible_individual; click here for details
subtype: lis#event possible_individual with zero extent in time; click here for details
subtype: lis#actual_individual possible_individual that is a part of the space-time continuum that we inhabit; click here for details
subtype: lis#physical_object possible_individual that is a distribution of matter, energy, or both; click here for details
subtype: lis#whole_life_individual
subtype: lis#arranged_individual possible_individual that has parts that play distinct roles with respect to the whole; click here for details
subtype: lis#period_in_time
subtype: cyc#partially_tangible__partiallytangible A subcollection of cyc#SpatialThing-Localized and cyc#TemporalThing. Each instance of cyc#PartiallyTangible has a tangible (i.e. material) part and a temporal extent (i.e. it exists in time). It might or might not also have an intangible part. For example, a particular copy of a book is made of matter, has temporal extent, and also has an intangible part: the information content of the text markings on its pages.
subtype: cyc#PartiallyTangibleProduct
subtype: cyc#CordlikeObject
subtype: cyc#MineralOre
subtype: cyc#Secretion-Bodily
subtype: cyc#EdibleStuff
subtype: cyc#ConnectedPhysicalPathSystem
subtype: cyc#JunctionOfPaths
subtype: cyc#CavityInteriorContent
subtype: cyc#ContainerShapedObject
subtype: cyc#PhysicalSeries
subtype: cyc#MolecularStuff
subtype: cyc#Corner-2or3d
subtype: cyc#VisualMark
subtype: cyc#ContactLocation
subtype: cyc#Wall-GenericBarrier
subtype: cyc#ComplexPhysicalObject
subtype: cyc#Sensor
subtype: cyc#MicroscopicScaleObject
subtype: cyc#NaturalTangibleStuff
subtype: cyc#InanimateThing
subtype: cyc#OrganicStuff
subtype: cyc#EdgeOnObject
subtype: cyc#Surface-Physical
subtype: cyc#SheetOfSomeStuff
subtype: cyc#CompositeTangibleAndIntangibleObject
subtype: cyc#HumanScaleObject
subtype: cyc#DrugSubstance
subtype: cyc#InorganicStuff
subtype: cyc#PipingSystem-Generic
subtype: cyc#Covering-Object
subtype: cyc#ConductingMedium
subtype: cyc#Plasma-StateOfMatter
subtype: cyc#FluidTangibleThing
subtype: cyc#SemiSolidTangibleThing
subtype: cyc#CavityWithWalls
subtype: cyc#SolidTangibleThing
subtype: cyc#Protrusion
subtype: cyc#Mixture
subtype: cyc#SolidSurfacePathThroughAir
subtype: cyc#ControlStructure-Physical
subtype: cyc#FluidConduit
subtype: cyc#SemiconductorStuff
subtype: cyc#ConvexTangibleObject
subtype: pm#spatial_object__spatialobject object which as a direct spatial location, e.g., physical object, spatial region or shape
subtype: pm#space point or extent in space
subtype: dl#physical_endurant__PED
subtype: sowa#object__physical_independent_continuant click here for details
subtype: #mathematical_point__point a geometric element that has position but no extension; "a point is defined by its coordinates"
subtype: pm#2D_object
subtype: pm#3D_object
subtype: cyc#information_bearing_thing__informationbearingthing http://www.cyc.com/cycdoc/vocab/info-vocab.html#InformationBearingThing
subtype: cyc#partially_intangible__partiallyintangible The collection of things that either are wholly intangible (see cyc#Intangible) or have at least one intangible (i.e. immaterial) part (see cyc#intangibleParts). This includes intangible individuals, such as instances of cyc#Number-General or cyc#Agreement, as well as non-individuals (all of which are intangible), i.e. instances of cyc#SetOrCollection. It also includes things that have both tangible and intangible components (see cyc#CompositeTangibleAndIntangibleObject), such as a printed copy of a newspaper (as its information content is intangible) or a person (as her mental states are intangible).
subtype: cyc#intangible The collection of things that are not physical -- are not made of, or encoded in, matter. Every cyc#Collection is a cyc#intangible (even if its instances are tangible), and so are some cyc#individuals. Caution: do not confuse `tangibility' with `perceivability' -- humans can perceive light even though it's intangible--at least in a sense.
subtype: cyc#mathematical_or_computational_thing
subtype: cyc#intangible_individual
subtype: pm#non_spatial_object__nonspatialobject abstraction or description content/medium/container (a description medium that has some spatial feature is both instance of sumo#object and pm#non_spatial_object
subtype: pm#undivisible_thing__undivisiblething thing with no proper part
subtype: dl#atom__At
subtype: dl#temporary_atom__temporaryatom__At
subtype: pm#undivisible_entity__undivisibleentity many classifications under this category are application-dependant
subtype: pm#divisible_thing__divisiblething
subtype: pm#divisible_entity__divisibleentity many classifications under this category are application-dependant
subtype: pm#collection something gathering separated things (entities/situations)
subtype: sumo#corpuscular_object__corpuscularobject__composite_entity__compositeentity___divisible_entity_with_discrete_parts self_connected_object whose parts have properties that are not shared by the whole
subtype: pm#amount_of_matter
subtype: lis#arranged_individual possible_individual that has parts that play distinct roles with respect to the whole; click here for details
subtype: cyc#temporal_thing The collection of all things that have temporal extent or location, i.e. things about which one might sensibly ask When? . cyc#TemporalThing thus contains many kinds of things, including events, physical objects, agreements, and abstract pieces of time. Note that cyc#TimePoint is a specialization of cyc#TemporalThing, since time points have temporal location, although they arguably lack temporal extent. Abstract things that are timeless -- such as mathematical sets, attributes, and numbers -- are of course _not_ instances of cyc#TemporalThing.
subtype: cyc#tangible Something which is not intangible, something which is physical, made of matter. It does not matter whether things are real of imaginary. Therefore we consider Mickey Mouse's car and a hippogriff as tangible things
subtype: pm#physical_entity__object spatial entity made of matter
subtype: cyc#Artifact-Generic
subtype: cyc#Situation-Temporal
subtype: cyc#SpatialThing-Localized
subtype: cyc#Series
subtype: cyc#BeliefSystem
subtype: cyc#SomethingExisting
subtype: cyc#TimeInterval
subtype: cyc#Product
subtype: cyc#Group
subtype: cyc#Credential
subtype: cyc#HumanLanguage
subtype: cyc#SoftwareParameter
subtype: pm#causal_entity__agent something (animal or software agent) able to act
subtype: pm#goal_directed_agent goal directed causal entity, e.g., a problem solver or an interactional agent
subtype: pm#perhaps_goal_directed_causal_entity e.g., supernatural forces
subtype: pm#without_goal_causal_entity non conscious entity and not AI_Agent
subtype: dl#agentive_physical_object__APO something or someone that can act on its own and produce changes in the world
subtype: dl#agentive_social_object__ASO
subtype: #computer_code__code (computer science) the symbolic arrangement of data or instructions in a computer program or the set of such instructions
subtype: pm#non_temporal_thing
subtype: pm#individual__particular___supertype_of_1st_order_types all individuals (for concepts or relations) are implicitely or explicitely instance of that type
subtype: pm#spatial_object__spatialobject object which as a direct spatial location, e.g., physical object, spatial region or shape
subtype: pm#space point or extent in space
subtype: dl#physical_endurant__PED
subtype: sowa#object__physical_independent_continuant click here for details
subtype: #mathematical_point__point a geometric element that has position but no extension; "a point is defined by its coordinates"
subtype: pm#2D_object
subtype: pm#3D_object
subtype: cyc#information_bearing_thing__informationbearingthing http://www.cyc.com/cycdoc/vocab/info-vocab.html#InformationBearingThing
subtype: pm#description_content__descriptioncontent__information e.g., a narration, an hypothesis
subtype: pm#knowledge_representation__knowledgerepresentation what a formal/semi-formal statement expresses
subtype: sumo#proposition__abstract_relative_thing___situation_description piece of information; this piece of information may be represented by content_bearing_object(s) such as a string, a sound or an icon; click here for details
subtype: sowa#intention__abstract_mediating_thing click here for details
subtype: dl#fact
subtype: pm#narration report, story, biography, etc.
subtype: pm#fact_generalization description generalizing facts or ideas
subtype: pm#description_with_KADS_inference_structure dataflow graph of "inferences" (tasks) the inputs/outputs of which are described by "roles"
subtype: kads#role
subtype: rdf#description
subtype: #subject_matter__subjectmatter__message__content__substance what a communication that is about something is about
subtype: #written_material__writtenmaterial__writing__piece_of_writing the work of a writer; anything expressed in letters of the alphabet (especially when considered from the point of view of style and effect); "the writing in her novels is excellent"; "that editorial was a fine piece of writing"
subtype: #code.laws__codification a set of rules or principles or laws especially written ones
subtype: #public_knowledge__general_knowledge__generalknowledge knowledge that is available to anyone
subtype: #cognitive_factor__cognitivefactor something immaterial (as a circumstance or influence) that contributes to producing a result
subtype: #perception.cognition knowledge gained by perceiving; "a man admired for the depth of his perception"
subtype: #cognitive_content__cognitivecontent__content__mental_object the sum or range of what has been perceived, discovered, or learned
subtype: #history.cognition all that is remembered of the past as preserved in writing; a body of knowledge: "the dawn of recorded history"; "from the beginning of history"
subtype: #mental_attitude__attitude a complex mental state involving beliefs and feelings and values and dispositions to act in certain ways; "he had the attitude that work was fun"
subtype: pm#description_container__descriptioncontainer file, image, ... but not a disk or a piece of paper
subtype: pm#document_element__document___DE a part of a document or the whole document
subtype: pm#attribute_or_quality_or_measure e.g., mass, mass unit, 1 kg, frequency, [2-3] hz, color, blue, speed, 1 m/s
subtype: pm#time_measure__temporal_attribute_or_quality_or_measure temporal duration or positions of time_points and time_intervals along the universal timeline
subtype: pm#physical/spatial_attribute_or_quality_or_measure e.g., mass/length/color measure; here are most of the subtypes of #property.attribute, e.g., #visual_property
subtype: pm#process_attribute_or_quality_or_measure e.g., a speed measure
subtype: pm#psychological_attribute_or_quality_or_measure
subtype: pm#social_attribute_or_quality_or_measure
subtype: pm#modality_measure e.g., pm#never is as an instance
subtype: pm#numeric_attribute__numericattribute
subtype: pm#unit_of_measure Any kind of unit of measure, metre, dollar, kilogram, etc.
subtype: pm#security_attribute
subtype: sumo#Attribute
subtype: sumo#quantity any specification of how many or how much of something there is
subtype: #measure__quantity__amount__quantum how much there is of something that you can measure
subtype: #attribute an abstraction belonging to or characteristic of an entity
subtype: #property__attribute__dimension a construct whereby objects or individuals can be distinguished; "self-confidence is not an endearing property"
subtype: #magnitude_relation__magnituderelation__quantitative_relation a relation between magnitudes
subtype: dl#entity a category from DOLCE or generalized by a category from DOLCE
subtype: dl#atom__At
subtype: dl#abstract_or_perdurant__AB_or_PD
subtype: dl#quality_or_endurant_or_perdurant__Q_or_ED_or_PD
subtype: dolce#entity
subtype: dolce#particular a 0-order type
subtype: is#instance_of_first_order_class
subtype: pm#Higgins_object
subtype: dolce#world
subtype: pm#thing_that_is_not_a_domain
subtype: pm#thing_categorized_in_an_ontology
subtype: pm#entity_categorized_in_an_ontology
subtype: aktp#Publication-reference_or_Information-Bearing-Object_or_Technology_or_Method
subtype: pm#situation_categorized_in_an_ontology
subtype: pm#P3P_thing
subtype: pm#P3P_class
subtype: pm#P3P_context_dependent
subtype: p3p#ExtOptional__optional A P3P processor is not required to understand the value of the rdf:valueof property of resources of this type.
subtype: p3p#ExtMandatory__mandatory A P3P processor is required to understand the value of the rdf:valueof property of resources of this type.
subtype: p3p#DataElement A specific item of data a service might collect
subtype: p3p#DataElementComponent Data Element Component
subtype: p3p#PolicyResource A PolicyReference or a Policy
subtype: p3p#Expiry States how long the policy reference file (or policies) remains valid.
subtype: p3p#Hint A hint where other relevant policy references can be found.
subtype: p3p#CookieDescription A description of a set of cookies
subtype: p3p#Disclosure__privacy_statement__privacystatement A natural language privacy statement
subtype: p3p#OptInstructions Instructions that users can follow to request or decline to have their data used for a particular purpose.
subtype: p3p#Test Used for testing purposes. If a policy is of type p3p#Test then the policy is just an example and as such it MUST be ignored.
subtype: p3p#LegalEntity a legal entity
subtype: p3p#Access The superclass of all classes of information defined by p3p.
subtype: p3p#DisputeResolution__resolution_procedure A dispute resolution procedure.
subtype: p3p#Remedy A remedy in case a policy breach occurs.
subtype: p3p#Statement A data practice applied to particular types of data
subtype: p3p#Purpose The purpose for which the data practise is employed
subtype: p3p#Recipient A legal entity, or domain, beyond the service provider and its agents where data may be distributed
subtype: p3p#RetentionPolicy A retention policy
subtype: p3p#Category
subtype: p3p#Image An image or logo
subtype: pm#dbpedia_thing__dbpediathing
1 schema is about pm#thing [pm#graph1_on_thing [any pm#thing, may have for pm#url: a pm#URL] ]; 16 statements are about direct instances of pm#thing: pm#graph1_on_collection, pm#graph1_on_situation, pm#graph1_on_transaction, pm#graph1_on_birth, pm#graph1_on_human_motion, pm#graph1_on_flight, pm#graph1_on_conference, pm#graph1_on_description, pm#graph1_on_description_container, pm#graph1_on_description_medium, pm#graph1_on_file, pm#graph1_on_written_material, pm#graph1_on_publication, pm#graph1_on_report, pm#graph35_on_article
pm#thing has many specializing statements. Browse its subtypes, or click here for a search form or here to represent such an object.
368 categories printed (given exploration depth: 3)