#display.electronic_device an electronic device that represents information in visual form
supertype: #electronic_device a device that accomplishes its purpose electronically
part: #raster
subtype: #caller_ID a small display that will show you the telephone number of the party calling you
subtype: #digital_display__digitaldisplay__alphanumeric_display a display that gives the information in the form of characters (numbers or letters)
subtype: #liquid_crystal_display__LCD a digital display that uses liquid crystal cells that change reflectivity in an applied electric field; used for portable computer displays and watches etc.
subtype: #active_matrix_screen a type of LCD screen used for some portable computers; there is a separate circuit for each pixel
subtype: #passive_matrix_display a type of LCD screen used for some portable computers; parallel wires run both vertically and horizontally and pixels are turned on when the wires intersecting at that pixel are both energized; "passive matrix displays are generally inferior to active matrix displays"
subtype: #dual_scan_display a type of passive matrix display in which the top and bottom half of the screen are refreshed simultaneously
subtype: #display_panel__displaypanel__display_board__displayboard__board a board on which information can be displayed to public view
subtype: #big_board__bigboard the large display board at the New York Stock Exchange that reports on stocks traded on the exchange
subtype: #monitoring_device__monitor display consisting of a device that takes signals from a computer and displays them on a CRT screen
subtype: #CRT_screen__screen display on the surface of the large end of a cathode-ray tube on which is electronically created
subtype: #screen_background__background__desktop (computer science) the area of the screen in graphical user interfaces against which icons and windows appear
subtype: #computer_screen__computer_display a screen used to display the output of a computer to the user
subtype: #window.display (computer science) a rectangular part of a computer screen that contains a display different from the rest of the screen
subtype: #dialog_box__panel (computer science) a small temporary window in a graphical user interface that appears in order to request information from the user; after the information has been provided the user dismisses the box with `okay' or `cancel'
subtype: #foreground.window (computer science) a window for an active application
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