#activity  any specific activity or pursuit; "they avoided all recreational activity"
  exclusion:  inactivity
  subtype:  variation  space_walk  domesticity  operation  practice  recreation  cup_of_tea  game.activity  turn.activity  acting  liveliness  burst  snap  work  deeds  service.activity  line_of_work  occupation  committal_to_writing  role  actus_reus  waste  effort  control  protection  sensory_activity  educational_activity  grooming  representation.activity  creation  dismantling  puncture  search  utilization  measurement  organization.activity  grouping  supporting  continuation  procedure.activity  ceremony  ceremony.activity  worship  energizing  presentation  concealing  locating  supplying  demand.activity  pleasure  delectation  marketplace  readying  assistance  support.activity  conduct  behavior  leadership  precedence  solo  buzz  fun  sin.activity  outlet  last  perturbation  timekeeping
  supertype:  human_action__humanaction__act__human_activity__humanactivity  something that people do or cause to happen
     supertype:  process__proces  situation commonly considered as making a change during some period of time
        supertype:  situation  something that "occurs" in a real/imaginary region of time and space
           supertype:  thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type
        supertype:  process_or_process_description
           supertype:  processing_thing
              supertype:  thing_playing_some_role  category to classify things according to roles/viewpoints; classification under this category is application-dependant
                 supertype:  thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type
     supertype:  process__proces__physicalsituation  intuitively, the class of things that happen and have temporal parts or stages; examples include extended events like a football match or a race, actions like pursuing and reading, and biological processes; sumo#process is not identical to pm#situation because an instance of pm#situation is not necessarily an instance of sumo#physical
        supertype:  situation  something that "occurs" in a real/imaginary region of time and space
        supertype:  process_or_process_description
        supertype:  physical__physical_thing  an entity that has a location in space-time; locations are themselves understood to have a location in space-time; click here for more details on the identical category sowa#physical_thing
           supertype:  thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type

13 statements are about indirect instances of activity: graph11_on_article, graph1_on_creation_result, graph1_on_description_container, graph1_on_file, graph1_on_written_material, graph1_on_publication, graph1_on_report, graph35_on_article, graph1_on_ontology, graph2_on_spamOnly@phmartin.info, graph3_on_spamOnly@phmartin.info, graph7_on_spamOnly@phmartin.info, graph1_on_f.modave@gu.edu.au click here to display them or click here for a search form or here to add a statement


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