#backhand_stroke__backhand__backhand_shot a return made with the back of the hand facing the direction of the stroke
subtype: two-handed_backhand a backhand shot made holding the racquet in both hands
supertype: return a tennis stroke that returns the ball to the other player; "he won the point on a cross-court return"
supertype: tennis_stroke__tennis_shot the act of hitting a tennis ball with a tennis racket
supertype: stroke__shot (sports) the act of swinging or striking at a ball with a club or racket or bat or cue or hand; "a good shot require good balance and tempo"; "he left me an almost impossible shot"
supertype: maneuver__manoeuvre__play a deliberate coordinated movement requiring dexterity and skill; "he made a great play"
supertype: human_motion__humanmotion__motion__movement__move the act of changing your location from one place to another; "police controlled the motion of the crowd"; "the movement of people from the farms to the cities"; "his move put him directly in my path"
supertype: change the action of changing something; "the change of government had no impact on the economy"; "his change on abortion cost him the election"
supertype: action something done (usually as opposed to something said); "there were stories of murders and other unnatural actions"
supertype: human_action__humanaction__act__human_activity__humanactivity something that people do or cause to happen
supertype: process__proces situation commonly considered as making a change during some period of time
supertype: situation something that "occurs" in a real/imaginary region of time and space
supertype: thing__something___T__t___3D_or_4D_thing_or_anything_else any category (type or individual) is instance of this type; any type is also a subtype of this type
supertype: process_or_process_description
supertype: processing_thing
supertype: thing_playing_some_role category to classify things according to roles/viewpoints; classification under this category is application-dependant
supertype: thing__something___T__t___3D_or_4D_thing_or_anything_else any category (type or individual) is instance of this type; any type is also a subtype of this type
supertype: process__proces__physicalsituation intuitively, the class of things that happen and have temporal parts or stages; examples include extended events like a football match or a race, actions like pursuing and reading, and biological processes; sumo#process is not identical to pm#situation because an instance of pm#situation is not necessarily an instance of sumo#physical
supertype: situation something that "occurs" in a real/imaginary region of time and space
supertype: process_or_process_description
supertype: physical__physical_thing an entity that has a location in space-time; locations are themselves understood to have a location in space-time; click here for more details on the identical category sowa#physical_thing
supertype: thing__something___T__t___3D_or_4D_thing_or_anything_else any category (type or individual) is instance of this type; any type is also a subtype of this type
supertype: movement__motion a natural event that involves a change in the position or location of something
supertype: happening__occurrence__natural_event__naturalevent an event that happens
supertype: event something that happens at a given place and time
supertype: process__proces__physicalsituation intuitively, the class of things that happen and have temporal parts or stages; examples include extended events like a football match or a race, actions like pursuing and reading, and biological processes; sumo#process is not identical to pm#situation because an instance of pm#situation is not necessarily an instance of sumo#physical
No statement uses or specializes backhand_stroke; click here to add one.