This file stores a very small ontology of concept types and relations types related to road accident analysis. This ontology specialises our top-level ontology of concept types and relations types. If you have a Javascript-enabled Netscape browser, you might be able to use this hierarchy browser (which unfortunately pushes Javascript to its limits of window handling and portability) to visualize and navigate the ontology in textual form below.
You may save this file on your local disk ("File - Save As" command on Netscape) and then modify this ontology for your needs. // ********************* Concept types ************************ Thing_related_to_road_accident > (Physical_entity_related_to_road_accident, Description_related_to_road_accident, Property_related_to_road_accident, Process_related_to_road_accident); Physical_entity > Physical_entity_related_to_road_accident; Description > Description_related_to_road_accident; Property > Property_related_to_road_accident; Process > Process_related_to_road_accident; Thing_playing_a_role > Thing_related_to_road_accident; Description_related_to_road_accident > (Accidentology, Erroneous_message, Clue, Information_on_an_accident); Accidentology {}; Erroneous_message {}; Clue {}; WN_discipline__subject__subject_area__subject_field__field__field_of_study__study__branch_of_knowledge > Accidentology; //?WordNet types automatically categorized? WN_error__mistake > Erroneous_message; WN_hint__clue {a slight indication} > Clue; Observable > Information_on_an_accident; Information_on_an_accident > Important_transcient_information_on_an_accident; Important_transcient_information_on_an_accident {}; Physical_entity_related_to_road_accident > (WN_driver/n, Vehicle, Vehicle_part, Road_infrastructure, Road_infrastructure_part, Accident_factor_entity); WN_driver/n {the operator of a motor vehicle}; WN_vehicle/n {a conveyance that transports people or objects} > Vehicle; Vehicle > WN_motor_vehicle__automotive_vehicle, Vehicle_involved_in_the_accident; WN_motor_vehicle__automotive_vehicle {a self-propelled wheeled vehicle that does not run on rails} > WN_car__auto__automobile__machine__motorcar; WN_car__auto__automobile__machine__motorcar {}; Vehicle_involved_in_the_accident {}; WN_infrastructure/n1 {the basic framework or features of a system or organization (a man-made object)} > Road_infrastructure; Road_infrastructure {}; WN_part__piece > Vehicle_part; Vehicle_part > (WN_brake, WN_tire__tyre, WN_dead_axle, WN_journal, WN_live_axle__driving_axle, WN_suspension__suspension_system); //(cf. WordNet for other vehicle parts) WN_brake {used to slow or stop a vehicle}; WN_tire__tyre {covering for a wheel}; WN_dead_axle {an axle that carries a wheel but without power to drive it}; WN_journal {the part of the axle contained by a bearing}; WN_live_axle__driving_axle {the axle of a self-propelled vehicle that provides the driving power}; WN_suspension__suspension_system {a system of springs or shock absorbers connecting the wheels and axles to the chasis of a wheeled vehicle}; Road_infrastructure_part > (WN_path/n, WN_road__route); WN_path/n {a way especially designed for a particular use}; WN_road__route {an open way (generally public) for travel or transportation}; Without_goal_causal_entity > Accident_factor_entity; Accident_factor_entity > WN_drug/n; WN_drug/n {something that is used as a medicine or narcotic}; Property_related_to_road_accident > (WN_erroneousness__error, WN_speed__swiftness__velocity, WN_visibility__visibleness); WN_erroneousness__error {inadvertent incorrectness}; WN_speed__swiftness__velocity {the rate at which something happens}; WN_visibility__visibleness {quality or fact or degree of being visible}; Process_related_to_road_accident > (Process_related_to_accident_happening, Task_related_to_road_accident_analysis); Process_related_to_accident_happening > (Road_accident, Road_accident_factor_event), WN_behavior__behaviour, WN_mistake__error__fault, Taking_risk, Speeding, WN_test_trial_run; WN_accident/n1 {a misfortune} > Road_accident; Road_accident {}; Event > Road_accident_factor_event; WN_factor__component {anything that contributes causally to a result} > Road_accident_factor_event; Road_accident_factor_event > WN_hit__hitting__striking, WN_collision__crash__smash, WN_distortion__deformation; WN_hit__hitting__striking {a act of hitting one thing with another}; WN_collision__crash__smash {the act of colliding with something}; WN_distortion__deformation {a change for the worse}; WN_behavior__behaviour {the aggregate of the responses or reactions or movements made by an organism in any situation}; WN_mistake__error__fault {a wrong action attributable to bad judgment or ignorance or inattention}; WN_risk__peril__danger {a venture undertaken without regard to possible loss or injury} > Taking_risk; Taking_risk {}; WN_speed__speeding__hurrying__hastening {changing location rapidly} > Speeding; Speeding {}; WN_test_trial_run {the act of testing something}; Task > Task_related_to_road_accident_analysis; Task_related_to_road_accident_analysis > (Gathering_of_information_on_an_accident, Road_accident_analysis, Road_accident_diagnosing, Road_accident_reconstruction); WN_gather__gathering {the act of gathering something} > Gathering_of_information_on_an_accident; Gathering_of_information_on_an_accident > (Getting_a_general_view_on_an_accident, Gathering_important_transcient_information_on_an_accident, Quick_technical_collection_of_information_on_an_accident, Look_for_defaults); //instances of these types may be related by subtask relations Getting_a_general_view_on_an_accident {}; Gathering_important_transcient_information_on_an_accident {}; Quick_technical_collection_of_information_on_an_accident {}; Look_for_defaults {}; Road_accident_analysis {}; WN_diagnosis__diagnosing {identifying the nature or cause of some phenomenon} > Road_accident_diagnosing; Road_accident_diagnosing {}; WN_reconstruction/n3 {an interpretation formed by piecing together bits of evidence} > Road_accident_reconstruction; Road_accident_reconstruction {};