#human_motion__humanmotion__motion__movement__move  the act of changing your location from one place to another; "police controlled the motion of the crowd"; "the movement of people from the farms to the cities"; "his move put him directly in my path"
  subtype:  approach  forward_motion  locomotion  lunge  travel  chase  ascent  descent  swinging  return.location  glide  slippage  flow.location  crawl  speeding  translation  shifting  haste  maneuver
  supertype:  change  the action of changing something; "the change of government had no impact on the economy"; "his change on abortion cost him the election"
     supertype:  action  something done (usually as opposed to something said); "there were stories of murders and other unnatural actions"
        supertype:  human_action__humanaction__act__human_activity__humanactivity  something that people do or cause to happen
           supertype:  process__proces  situation commonly considered as making a change during some period of time
              supertype:  situation  something that "occurs" in a real/imaginary region of time and space
                 supertype:  thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type
              supertype:  process_or_process_description
                 supertype:  processing_thing
                    supertype:  thing_playing_some_role  category to classify things according to roles/viewpoints; classification under this category is application-dependant
                       supertype:  thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type
           supertype:  process__proces__physicalsituation  intuitively, the class of things that happen and have temporal parts or stages; examples include extended events like a football match or a race, actions like pursuing and reading, and biological processes; sumo#process is not identical to pm#situation because an instance of pm#situation is not necessarily an instance of sumo#physical
              supertype:  situation  something that "occurs" in a real/imaginary region of time and space
              supertype:  process_or_process_description
              supertype:  physical__physical_thing  an entity that has a location in space-time; locations are themselves understood to have a location in space-time; click here for more details on the identical category sowa#physical_thing
                 supertype:  thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type
  supertype:  movement__motion  a natural event that involves a change in the position or location of something
     supertype:  happening__occurrence__natural_event__naturalevent  an event that happens
        supertype:  event  something that happens at a given place and time
           supertype:  process__proces__physicalsituation  intuitively, the class of things that happen and have temporal parts or stages; examples include extended events like a football match or a race, actions like pursuing and reading, and biological processes; sumo#process is not identical to pm#situation because an instance of pm#situation is not necessarily an instance of sumo#physical


1 schema is about human_motion
[graph1_on_human_motion
     [any human_motion (^$(no inheritance)$^),
          from_place: a spatial_object,
          to_place: a spatial_object,
          departure_time: a time_measure,
          arrival_time: a time_measure,
          day_of_the_week: a day_of_the_week,
          may have for agent: a person,
          may have for instrument: a vehicle,
          may have for experiencer: several passenger,
          may have for purpose: a situation,
          may have for relation_from_situation (^$(explore)$^): a thing]
];

No  statement uses a specialization of human_motion; click here to add a statement.


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