#fraud_in_law  fraud that is presumed from the circumstances although the one who commits it need not have had any evil intent
  supertype:  constructive_fraud__legal_fraud__legalfraud  comprises all acts or omissions or concealments involving breach of equitable or legal duty or trust or confidence
     supertype:  fraud  intentional deception resulting in injury to another person
        supertype:  law-breaking__lawbreaking__crime  an act punishable by law; usually considered an evil act; "a long record of crimes"
           supertype:  transgression__evildoing  the act of transgressing; evil behavior; going beyond allowable limits
              supertype:  actus_reus__wrongdoing__misconduct  activity that transgresses moral or civil law; "he denied any wrongdoing"
                 supertype:  activity  any specific activity or pursuit; "they avoided all recreational activity"
                    supertype:  human_action__humanaction__act__human_activity__humanactivity  something that people do or cause to happen
                       supertype:  process__proces  situation commonly considered as making a change during some period of time
                          supertype:  situation  something that "occurs" in a real/imaginary region of time and space
                             supertype:  thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type
                          supertype:  process_or_process_description
                             supertype:  processing_thing
                                supertype:  thing_playing_some_role  category to classify things according to roles/viewpoints; classification under this category is application-dependant
                                   supertype:  thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type
                       supertype:  process__proces__physicalsituation  intuitively, the class of things that happen and have temporal parts or stages; examples include extended events like a football match or a race, actions like pursuing and reading, and biological processes; sumo#process is not identical to pm#situation because an instance of pm#situation is not necessarily an instance of sumo#physical
                          supertype:  situation  something that "occurs" in a real/imaginary region of time and space
                          supertype:  process_or_process_description
                          supertype:  physical__physical_thing  an entity that has a location in space-time; locations are themselves understood to have a location in space-time; click here for more details on the identical category sowa#physical_thing
                             supertype:  thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type

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